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  1. #141
    Player
    Baelari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    93
    Character
    Baelari Khalahko
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Victor View Post
    I really don't understand why autoattack with archer is attacking with your fists. That's complete the opposite of what it's supposed to be
    Tabbing through a group of mobs in weapons range with your bow out could turn disastrous if we auto attacked with arrows. Just think of tabbing through a pile of slept mobs, trying to target the red one. Mobs don't like to be woken up with stray arrows.
    (1)

  2. #142
    Player
    Kensei's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    215
    Character
    Kensei Oppa
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Mikhei View Post
    I'm done with this game, Multishot recast is ridiculous. I hope more people quit this game, because you made them waste time leveling a useless job now.
    Nobody is happy when their class is nerfed. As an Archer myself, I can see why would be upset but the class is still the same. How is the class ruined? It plays exactly the same. The only difference is that our damage has been brought down for the other classes to have a chance to compete with us.

    Did you play to do much more damage than the other classes or did you play because you enjoy playing as an Archer? If the answer is the former then you were bound to be disappointed from the beginning because ideally in every game like this all classes should have a chance to compete with each other and SE will continue to make changes to get as close as possible to that goal.
    (2)

  3. #143
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by MariyaShidou View Post
    The only thing I think that need to change, is that Lightshot/Closeshot CD need to be the same as delay on Bow, then we get more variety out of different kinds of bows.
    It already is.
    (0)

  4. #144
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Baelari View Post
    Tabbing through a group of mobs in weapons range with your bow out could turn disastrous if we auto attacked with arrows. Just think of tabbing through a pile of slept mobs, trying to target the red one. Mobs don't like to be woken up with stray arrows.
    Actually, the real reason is that it will mess up Trifurcate/Multishot. Unless the ARC is "not intelligent" enough to do raw Multishot/Trifurcate without any buff, hence forfeiting the most powerful attack...
    (0)

  5. #145
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by MariyaShidou View Post
    Actually, the real reason is that it will mess up Trifurcate/Multishot. Unless the ARC is "not intelligent" enough to do raw Multishot/Trifurcate without any buff, hence forfeiting the most powerful attack...
    There are many reasons, however this isn't the main reason at all.

    They can easily tie Heavy Shot to the nocked arrows instead. Also correct me if I'm wrong but, I believe damage buffs do not effect your AA. The buff is removed upon the use of a skill with a cooldown.

    I for one am glad Archer didn't get a ranged AA, but let's not give easy to rebuke reasons eh...
    (0)

  6. #146
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by NoctisUmbra View Post
    They can easily tie Heavy Shot to the nocked arrows instead. Also correct me if I'm wrong but, I believe damage buffs do not effect your AA. The buff is removed upon the use of a skill with a cooldown.
    1. Heavy Shot is a Guild bought skill. ARC starting secondary is Close Shot, which is, uh, Close?
    2. Buff do not affect AA, hence Light Shot is not AA. If Light Shot is AA, bye bye damage.

    (0)

  7. #147
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by MariyaShidou View Post
    1. Heavy Shot is a Guild bought skill. ARC starting secondary is Close Shot, which is, uh, Close?
    2. Buff do not affect AA, hence Light Shot is not AA. If Light Shot is AA, bye bye damage.

    lol no reason to give an answer to the 2nd point since it clearly revolved around using Heavy Shot, a cooldown skill, to released stored arrows.

    Again, easy fix. Archer gets an AA but keeps Light Shot, a non-guild mark skill, to release stored arrows. As far as the game is concerned, AA is just 'attack' and not necessarily the skill that was removed from the DoW (ie. Heavy Strike, Light Thrust, etc.)

    Therefore if they so chose to add ranged AA for Archer, again storing arrows would not be an issue because they can easily compromise and have the Archer keep Light Shot alongside its ranged AA to serve the purpose of releasing them.

    Again, there are better reasons. Baelari mentioned one of them.
    (0)

  8. #148
    Player
    Kensei's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    215
    Character
    Kensei Oppa
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by MariyaShidou View Post
    Actually, the real reason is that it will mess up Trifurcate/Multishot. Unless the ARC is "not intelligent" enough to do raw Multishot/Trifurcate without any buff, hence forfeiting the most powerful attack...
    I'm pretty sure the reason is because skilled Archers know we are supposed to pace ourselves or we very easily draw the mob's attention to us and screw up the party. We are not meant to be played as a dps class , we are designed as a burst damage class that has to intelligently know when to use our skills and abilities. For this reason a ranged AA would make no sense.

    A ranged AA would make hate management almost impossible and would require we constantly disengage.

    When I play I can take the hate away from the tank at any time I wish if I were to go all out and use everything as soon as it cools down. That's not how you play Archer. That's what incompetent Archers do.
    (3)
    Last edited by Kensei; 07-26-2011 at 02:15 PM.

  9. #149
    Player
    Etienn's Avatar
    Join Date
    Jun 2011
    Posts
    196
    Character
    Link Swei'ul
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Totobi View Post
    Wow, this patch is getting rid of all the idiots
    Yar it most likely did, people Q_Q over the most petty things. This was needed, it was always needed, I rmember wanting to rank up archer then going with some one in my linkshell to kill cobylns in copper bell mines, the fact of multi shot taking half the mobs hp made me know it was going to be nerfed.

    QQ more.
    (0)

  10. #150
    Player
    Etienn's Avatar
    Join Date
    Jun 2011
    Posts
    196
    Character
    Link Swei'ul
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by KamikazeMan View Post
    I've been playing with my Archer a lot lately and haven't really noticed a difference >_>
    Same way when they lowered the tp floor in ffxi, people bitched, particularly the nins and thfs.
    (1)

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