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  1. #61
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Agrotc View Post
    Just want to point out that Paladin was also called "Knight" in the Japanese version of XI. Paladin <-> ナイト isn't exclusive to 14.
    Gonna quote this in hopes of helping people understand. Our PLD is not a D&D paladin thatb is devoted to a god and makes miracles happen through their faith. Our PLD is not a warcraft paladin that turns faith into holy light to heal wounds and turn undead to ashes while wielding a really big hammer. Our PLD is a knight that is conceived around the idea of an elite protector.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #62
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Sho86 View Post
    Thats funny, I don't recall that happening in previous games that had tank heals (unless your counting going through older content in higher level/gear?)
    Nice job quoting me without the context. The key word there was "with current (FFXIV) content design", not other games. Tanks are assumed to participate in Raid DPS, you know, do damage. If they're healing, defending and so on, they're not doing DPS, and thus will be a liability for DPS checks. Someone has to make up the missing DPS. So either you drop one healer for another dps class to cover it, or the tank has to also buff up the party damage to make up for it.
    (0)

  3. #63
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Duelle View Post
    Gonna quote this in hopes of helping people understand. Our PLD is not a D&D paladin thatb is devoted to a god and makes miracles happen through their faith. Our PLD is not a warcraft paladin that turns faith into holy light to heal wounds and turn undead to ashes while wielding a really big hammer. Our PLD is a knight that is conceived around the idea of an elite protector.
    This has been both mechanically and flavorfully true of "Paladin" characters in FF games in general. They have access to white magic but it's mostly for minor, out of combat utility and their true focus is on being damn good at melee combat, protection, and their class letting them use holy weapons that others can't (e.g., Excalibur).

    Also, in basically most FF games that have been made "Knight" was typically localized to "Paladin". FF1 is a noteworthy exception, where Fighters get a job upgrade to the "Knight" class that gives them better stats, a very limited package of White Magic to help deal with random encounter attrition, access to Excalibur, and...yeah that's pretty much it.
    (1)
    Last edited by Krr; 11-06-2014 at 08:16 PM.

  4. #64
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Roris View Post
    People saying them having heals wouldn't make sense because of their lore as Sultanate knights also forget they have an ability called Rage of Halone, named after a deity mainly worshiped by Ishgard and not really related to Uldah.
    If you read Ishgardian lore, you know that every house's Guard is made up of Knights. Even their shields have their house logo. The Coliseum is attached to the Gladiator's guild, where warriors from all over come to prove themselves.

    Rage of Halone is a Gladiator Skill, not a PLD Job skill. It could have been adopted by the guild if it was proven and tested in the Coliseum. Where an Ishgardian is more than welcome to participate in and where the name most likely came from.
    (1)

  5. #65
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,263
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ReplicaX View Post
    If you read Ishgardian lore, you know that every house's Guard is made up of Knights. Even their shields have their house logo. The Coliseum is attached to the Gladiator's guild, where warriors from all over come to prove themselves.

    Rage of Halone is a Gladiator Skill, not a PLD Job skill. It could have been adopted by the guild if it was proven and tested in the Coliseum. Where an Ishgardian is more than welcome to participate in and where the name most likely came from.
    Also if I remember version 1.0's lore, Lulusu at the Colosseum during the original 1.0 GLA class quests stated that Rage of Halone was a special skill originally used by the infamous roegadyn GLA Greinfarr (which was also known as 'the lost blade technique') - it was his special move that became synonymous with him.

    So the actual name doesn't need to have any connection to the Guild at all, it was simply a name a specific character gave to that attack, and it became known by that moniker from then on.
    (2)

  6. #66
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Enkidoh View Post
    Also if I remember version 1.0's lore, Lulusu at the Colosseum during the original 1.0 GLA class quests stated that Rage of Halone was a special skill originally used by the infamous roegadyn GLA Greinfarr (which was also known as 'the lost blade technique') - it was his special move that became synonymous with him.

    So the actual name doesn't need to have any connection to the Guild at all, it was simply a name a specific character gave to that attack, and it became known by that moniker from then on.
    Also the name makes sense from 1.0s original description:
    Halone guides your weapon, dealing piercing damage. Increases attack power in proportion to the amount of damage sustained while readying.
    (2)

  7. #67
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Alukah View Post
    THM trait - Magick and Mend II - Increases base action damage and HP restoration by 30% and allows for the stacking of a third Astral Fire or Umbral Ice.

    ACN trait - Maim and Mend II - Increases base action damage and HP restoration by 30%.

    And BLM/SMN have higher magic damage than PLD (obviously) so their heal will naturally be higher.

    So you have an actual healer healing for over 1k, caster DPS healing for ~400 hp and PLD healing for 200-250 HP.
    And you realize that a difference in 200 healing point is useless when both are really low, right? and mages are squishy unlike paladins. And still, it's useless trying to heal even with those 30% traits.
    (0)

  8. #68
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Well if they can adapt a technique named after a deity from another GLA then they can also adapt cures from the old THM guild or their travels to Gridania. Besides Paladins/Knights have always been able to use Cure and Cura since FF1.

    Checkmate non Cureists.
    (0)

  9. #69
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Just because knights were able to use healing spells from previous games doesn't mean they were all good at it.

    Beatrix from FF9 was a knight and a healer, but her MP was laughably low. Steiner can't even use magic but he's the strongest knight in the whole game.
    (0)
    Last edited by MilesSaintboroguh; 11-07-2014 at 02:25 AM.

  10. #70
    Player
    Deusteele's Avatar
    Join Date
    Aug 2013
    Posts
    195
    Character
    Qarin Lor'rissan
    World
    Ultros
    Main Class
    Conjurer Lv 100
    Reposting from LAST YEAR.

    The Paladin in FFXIV feels very close to what Knight/Paladin have always been in the Final Fantasy. A heavily armored defender with vestigial healing ability. You were never healing with a Knight/Paladin during a fight and getting ahead. Their spells were meant to be used to conserve White Mage magic slots or MP during dungeon crawls.

    So no, this isn't a new thought or idea that was never asked. It was, reasons were posted.
    (0)

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