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  1. #3801
    Player
    Bushido_Brown's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    168
    Character
    Lo Ra'mzei
    World
    Balmung
    Main Class
    Lancer Lv 50
    I think I'm one of the few that is glad to see every one of these people switch jobs. If poor dps is keeping any party from winning, I assure you it's not because of the 1 drg unless they are bad at their job at which case please switch to NIN to help boost your sub-par dps. Mantra has never saved a raid I've been in, ever, and if it does for any other groups it was because everyone was getting hit by things they shouldn't. Have fun trying to get into pugs that already have their NIN spots filled.
    (0)

  2. #3802
    Player
    rickyguo's Avatar
    Join Date
    Dec 2013
    Posts
    242
    Character
    Yan Dere
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Bushido_Brown View Post
    I think I'm one of the few that is glad to see every one of these people switch jobs. If poor dps is keeping any party from winning, I assure you it's not because of the 1 drg unless they are bad at their job at which case please switch to NIN to help boost your sub-par dps. Mantra has never saved a raid I've been in, ever, and if it does for any other groups it was because everyone was getting hit by things they shouldn't. Have fun trying to get into pugs that already have their NIN spots filled.
    have you noticed that both groups that beat the t13 enrage ran double monk?

    dps disparities are more noticeable when you're undergeared for content and on the forefront of progression. I never said that DRG wasn't viable as the dps different isn't that big but it's still there and there's just no benefits to it. Yes, if you go in t10 or t13 a month later with like i120 and i130 weapons then yeah, it doesn't matter what class you have.

    I have 4 pentamelded crafted pieces, and I'm maxing damage how ever possible and enrage is still an issue.

    Once again, mantra and dragonkick debuff doesn't save raids usually but it saves the healer mana and helps. It's also way more noticeable when you're pushing progression than when you're i120 with an extra 1k hp or something.

    I mean, even if you could beat all the current content as a DRG which it probably is possible, there's no still actual benefits in going as a DRG over monk or ninja as you do less damage, take more damage and have zero utility. Disembowel doesn't count as utility, it's a straight dps buff which still puts us below the other 2 melees.

    I been maining DRG since 2.0 and the reason I still play it is because I enjoy it even though I know that going monk or ninja will benefit my group more in every single way.
    (4)

  3. #3803
    Player
    Bushido_Brown's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    168
    Character
    Lo Ra'mzei
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by rickyguo View Post
    snip
    Think back when we were running through your hunting log while leveling up a class, we all tried to kill that beast at the bottom of the list that was 10 levels above us, right?

    Its great to see people beating the new content within the first week of release, but I'm not in a hurry, I never bother with spending my gil or time on overmelded craft gear since its worthless once i get a loot drop to replace it, but different strokes for different folks.

    Typically, the issue with a particular instance in the beginning is that we're still learning the mechanics, then once they become muscle-memory we are able to maximize our dps (not talking about parsing for 3 minutes to get some crazy 500000000dps result that doesn't mean anything for a fight that's over 10 minutes other than to brag about fully buffed DPS that discounts skill and potion CDs).
    (0)

  4. #3804
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    People will always try to hop the meta by crunching optimal numbers, and it's fine to do that if that's the kind of player you want to be. But in truth is has next to no impact on the actual game play execution. It's simply a matter of comfort picks in this case. In no way did the worlds first achive so on the merits of having a 2 monk setup. They did so due to dedication and quick adjustments.

    Though it seems the field of those actually competing for 'world firsts' is actually getting quite a bit more narrow. It's beginning to attract the highly-aggressive crowd which is turning a lot of groups off to the idea.
    (0)

  5. #3805
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    One advantage I think DRG did have over MNK was the ramp up time. Dungeons are rather irrelevant as far as progression goes, but I still prefer running them on DRG, by the time you get GL3 the mob is dead and you lose it going into the next pull, which just annoys me. That's really not much of an advantage at all which is pretty sad. I'm just taking my time leveling Ninja, not sure if I will main it or not, hell all I'll need is a weapon and it will pretty much be 110 since it shares the MNK gear which has already passed my DRG. Oh well.. /cheers to memories lol
    (0)

  6. #3806
    Player
    ish007xx's Avatar
    Join Date
    Aug 2013
    Posts
    298
    Character
    Ish Khan
    World
    Adamantoise
    Main Class
    Lancer Lv 70
    hmm any1 got numbers from their t10 and t11 i got 420 and 430 working on t12 thats without crafted gear as well
    (0)

  7. #3807
    Player
    Hakmatic's Avatar
    Join Date
    Feb 2014
    Posts
    320
    Character
    Hak Matic
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Bushido_Brown View Post
    I think I'm one of the few that is glad to see every one of these people switch jobs. If poor dps is keeping any party from winning, I assure you it's not because of the 1 drg unless they are bad at their job at which case please switch to NIN to help boost your sub-par dps. .
    I played Dragoon for a long time and I consider myself one of the top dragoons. This has nothing to do with dragoon isnt enough dps or not good enough. It about progression. I play to raid, right now MNK/NIN out class dragoon in ever way. The utility+DPS they offer is far past what dragoon brings to the table for progression raid groups. When dragoons get the love they deserve ill switch back but for now Monk brings so much more to progression than dragoon especially for single melee groups like mine. So get outta here with this sub par dps bullshit lol not even going comment on the difference in the 2 mantras.
    (3)

  8. #3808
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    DRGs just need positional potency bonus on TT - VT - FT and an increase in jump potency to make it competitive (might as well overthrow MNK dps)
    (1)

  9. #3809
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Empressia View Post
    DRGs just need positional potency bonus on TT - VT - FT and an increase in jump potency to make it competitive (might as well overthrow MNK dps)
    Unless the developers give DRG some form of non-DPS raid buff, like Disembowel reducing STR/INT, basically the only way to balance it is to make the total DPS DRG + BRD noticeably above MNK's solo contribution, and somewhere along the contribution of what MNK buffed by MNK brings. So in essence, DRG's total contribution from existing has to bring the equivalent of 530+ in 2.38 BiS, or else it will be worse than MNK in any fight MNK isn't consistently dropping GL3.

    DRG's contribution has to smash one MNK's contribution in the ground, basically. It's the only way to justify bringing DRG + MNK over MNK + MNK (in most fights, there are some fights in the game presently where DRG can stand up to MNK but they're largely outdated fights), or else they'd have to change how Dragon Kick works. Luckily, if say DRG = 530 DPS because of BRD, it'd discourage DRG stacking due to Disembowel's nature, and you would be able to have any combo of MNK + DRG + NIN in any order without a large loss.
    (1)
    Last edited by Sleigh; 11-07-2014 at 07:50 AM.

  10. #3810
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Empressia View Post
    DRGs just need positional potency bonus on TT - VT - FT and an increase in jump potency to make it competitive (might as well overthrow MNK dps)
    If anything then make DPS buff non-positional, we already have enough of a hassle with positionals.
    (4)
    No brain, no pain...


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