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  1. #1
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    Join Date
    Dec 2012
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    Limsa Lominsa
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    Quote Originally Posted by Camate View Post
    Greetings, everyone.

    We received a comment from the development team that I’d like to share in regards to the amount of Allagan tomestones that can be earned from content in Patch 2.4.

    The amount of tomestones is not only connected with content difficulty and rarity, but they’ve also been adjusted based on the calculations of the total amount yielded from all of the new content released in patch 2.4.

    With the addition of the new Allagan tomestones of poetics in Patch 2.4, we’ve made overall balance adjustments to the amounts of tomestones earned, and the following was envisioned for the beginning of Patch 2.4.
    • The Hunt would be content where players collect allied notes and enhance their equipment.
    • Allagan tomestones of poetics and soldiery would mainly be collected via instanced dungeons and Crystal Tower.

    Due to this, in order to fit the content difficulty in Patch 2.4, The Hunt only yields a very small amount of poetics from only S rank marks while soldiery has been set as a bonus, and the main currency to collect for this content is allied notes.

    When it comes to the balancing of content rewards, however, after a patch has been released we are continuously checking data for how much each type of content is being played and how many rewards are being earned. Based off of this data we will continue to make adjustments as we move forward.

    The current values are not a permanent thing, and we will also continue to make adjustments based off of everyone’s feedback.
    Of course they are going to do hunts less when before you could get 80 myth and 20 seals per A rank, so every 10 A ranks you could get 2 alexandrite via a map but now you cant...

    Patch 2.3:

    20 seals + 80 myth x10 = 200 seals 800 mythology = 2 alexandrite (1 being from a map obtained from tomes.)

    Patch 2.4:

    20 seals + 20 soli x10 = 200 seals 200 soldiery = 1 alexandrite (and only half way to obtaining a map.)

    The rewards are now lower even for old content.

    On top of this, the three new dungeons are supposed to be "harder" thus its "harder" to get alexandrite from the daily quest.

    So its now much more slower at obtaining alexandrite except if you did FATEs, but yeah the drop rate for alx from FATEs is absurd.

    Novus is old content, why is it now more time consuming?
    (5)
    Last edited by Daniolaut; 11-05-2014 at 06:25 PM.

  2. #2
    Player
    Cadwgan's Avatar
    Join Date
    Jul 2013
    Location
    Ul'dah
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    95
    Character
    Vala Cadogan
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Daniolaut View Post
    Novus is old content, why is it now more time consuming?
    Hunts was a one-stop-shop for almost everything, this nerf was needed, now people have to actually (dare I say it) play their jobs to progress, rather than waiting for someone to find a mark while half the people "AFK" in hunts linkshells until a reward for doing practically nothing in dangled in front of them.
    (2)

  3. #3
    Player

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    Dec 2012
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    Quote Originally Posted by Cadwgan View Post
    Hunts was a one-stop-shop for almost everything, this nerf was needed, now people have to actually (dare I say it) play their jobs to progress, rather than waiting for someone to find a mark while half the people "AFK" in hunts linkshells until a reward for doing practically nothing in dangled in front of them.
    Yes i understand, and even agree that hunts shouldnt completely trump other content. Its supposed to be balanced.



    --- but--- you completely missed my point.

    I even put it in bold and with blue letters and made a comparison using an example from 2.3 and 2.4 and everything.

    It is now more time consuming to obtain alexandrite.

    After patch 2.0 with patch 2.1 or 2.2 was it i dont remember, i was able to get all zenith weapons in a matter of a few weeks (2-3 top i dont remember, i just remember it was super easy.)

    Now from patch 2.3 to patch 2.4 it has gone from being able to easily get 3 alexandrite per day (doing 3 hours of hunts to get 200 seals and 800 myth) and your daily, to now just getting 2.5 alexandrite per day (doing 3 hours of hunts and the daily which was originally Lost City, Halatali Hard and Brayflox hard, now its been bumped up not only 1 set of additional dungeons but two full sets.)

    Note: The item level requirement to enter Brayflox is i55, while the second set of dungeons is i70 for Stone Vigil hard, and i80 for Snowcloak.
    (0)