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Thread: Undercut Hell

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  1. #1
    Player
    Zarzak's Avatar
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    Zarzak Tigerspirit
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    Quote Originally Posted by DenzelTaru View Post
    I am fully prepared to get shot down in this thread by the undercutters themselves but I just don't understand these people and it's driving me insane.

    All weekend I have been selling an item and profitting well out of it, I started by undercutting the best price by 1gil.. this keeps the price at the same amount and if anyone wants to undercut me at 1gil they are VERY welcome to.. all our stuff will sell for the intended price eventually and everyone is happy.. yes you have to keep an eye on the market but thats fine because we are all profitting.
    If you undercut me by 1 gil I'm going to drop it 10k every time until you stop. Put it at the same price if you want but the 1 gil stuff is beyond annoying and I'm not going to stalk the boards to play your 1 gil game.

    Quote Originally Posted by Maza View Post
    One thing for me is if there are several items up for say 10k and someone puts one up for 9999 I will buy the one below it for 10k. If you are going to undercut someone don't be cheap about it, give a better deal than one dang gil imho : ) .

    Same here. I never buy th 1 gil undercutters.

    OP talks about maintaining the economy. You know when I go to the vending machines down the hall... All of them sell drinks for the same price.

    Your the reason people are undercutting if the accepted value of something was a FIXED number it would stay so. Your the one starting the downward slope.
    (5)
    Last edited by Zarzak; 11-05-2014 at 05:01 AM.
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  2. #2
    Player
    Stihllodeing's Avatar
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    Quote Originally Posted by Zarzak View Post
    I never buy th 1 gil undercutters.
    I couldn't care less. I almost always undercut by 1-5 gil. The only times I will price match is if I'm selling a product I know is in high demand.

    I do not discriminate against 1 gil undercutters, and have actually found that some of the people who do that are diligent with their products on the market, know the going rates much better, and give more reasonable prices when making personal requests.

    To each their own I suppose. This has a little to do with my stance as well:

    Quote Originally Posted by Cynthis View Post
    Give us unlimited retainer space and/or the ability to sell unlimited amount of items and I will start to be patient. As it is now we need to sell quickly to just not drown in mats and gear.
    I don't undercut prices that are unusually below the standard going rate. Just thought I'd mention that.
    (2)
    Last edited by Stihllodeing; 11-05-2014 at 05:22 AM.

  3. #3
    Player kidvideo's Avatar
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    Quote Originally Posted by Zarzak View Post
    OP talks about maintaining the economy. You know when I go to the vending machines down the hall... All of them sell drinks for the same price.
    But if you go to a grocery store you can buy your beverage at a lower price. At a big box store you can get them in at an even better price. Then of course, sometimes they can be on sale.

    Is that undercutting? No, that's a deal.
    (2)

  4. #4
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    Quote Originally Posted by kidvideo View Post
    But if you go to a grocery store you can buy your beverage at a lower price. At a big box store you can get them in at an even better price. Then of course, sometimes they can be on sale.

    Is that undercutting? No, that's a deal.
    And then you are paying for the convenience of not having to go to those stores in town.

    Since the MB is in 1 place regardless.. The vending machine scenario works.

    All things being equal the price has to be equal or the higher priced people go out of business. If the status quo is maintained everyone will sell for the same price and make equal profits. undercutting in any amount destroys that. Be it 1 gil or 50k the person at fault is the 1st person to break the status quo.
    (0)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  5. #5
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    Stihllodeing's Avatar
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    Quote Originally Posted by Zarzak View Post
    All things being equal the price has to be equal or the higher priced people go out of business. If the status quo is maintained everyone will sell for the same price and make equal profits. undercutting in any amount destroys that. Be it 1 gil or 50k the person at fault is the 1st person to break the status quo.
    I appreciate your purchasing and economic philosophies. However, this is business. The truth of the matter, is that your personal buying habits and selling principles are such a small part of the common purchasing demographic in game that it's hardly realized, if at all in any tangible way.

    You need top paged. Unless you're leveled high enough to craft things in extremely high demand, you need to push product. If I want to sell 3 craftsman materia I or II at say 3k a piece and there are 10 of them on the market board for 2675, I'll be selling my three for 2670. That's just the way it works.
    (4)

  6. #6
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    Quote Originally Posted by Stihllodeing View Post
    I appreciate your purchasing and economic philosophies. However, this is business. The truth of the matter, is that your personal buying habits and selling principles are such a small part of the common purchasing demographic in game that it's hardly realized, if at all in any tangible way.

    You need top paged. Unless you're leveled high enough to craft things in extremely high demand, you need to push product. If I want to sell 3 craftsman materia I or II at say 3k a piece and there are 10 of them on the market board for 2675, I'll be selling my three for 2670. That's just the way it works.
    Do what you want. But don't do it then complain that someone else did it to you.
    (0)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  7. #7
    Player kidvideo's Avatar
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    Quote Originally Posted by Zarzak View Post
    The vending machine scenario works.
    Incorrect. Your vending machine scenario is essentially price fixing. More often than not, the sodas & beverages are all from the same parent company.
    (2)

  8. #8
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    Aunalise's Avatar
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    This thread is so entertaining!

    Quote Originally Posted by Zarzak View Post
    If you undercut me by 1 gil I'm going to drop it 10k til you stop. Put it at the same price if you want but the 1 gil stuff is beyond annoying and I'm not going to stalk the boards to play your 1 gil game.

    I never buy th 1 gil undercutters.

    OP talks about maintaining the economy. You know when I go to the vending machines down the hall... All of them sell drinks for the same price.
    LOL. Love to find someone who would undercut by 10k every time. At some point I buy the item from them myself, turn around and realize more profit from it than they just did when I bought it.

    A vending machine is owned by one guy or company, and he sets ALL the prices on everything in it. The Board is 1000s of people selling the same items at different prices because they each value them differently. The 1g undercutter may value it at 40K less than current market price, but he isn't going to leave 40K on the table if he's smart.
    (0)

  9. #9
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    Squa11_Leonhart's Avatar
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    Quote Originally Posted by Aunalise View Post
    This thread is so entertaining!



    LOL. Love to find someone who would undercut by 10k every time. At some point I buy the item from them myself, turn around and realize more profit from it than they just did when I bought it.

    A vending machine is owned by one guy or company, and he sets ALL the prices on everything in it. The Board is 1000s of people selling the same items at different prices because they each value them differently. The 1g undercutter may value it at 40K less than current market price, but he isn't going to leave 40K on the table if he's smart.

    This doesn't work when you have more stock up then they can afford to buy.

    Market control is half part saturation and half part pricing.
    (0)

  10. #10
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    Micro_Machine's Avatar
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    I hope i'm not the only one who feels this way, but it's actually the 1g under-cutters that annoy me and I purposely avoid them and purchase the item below them.

    If you want me to buy your product out of 60 others, it is going to take more than just being top of the list and 1g cheaper.
    (0)

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