Is that true? That would make it useless on bosses so what's with these comments here?I dont have Ninja at 50, but looking at the skill description, the party-wide 10% damage up for 10 seconds skill (Trick Attack) can only be executed under the effects of Hide.
And you can't reapply hide while engaged in combat... It's an opener attack that lasts 10 seconds... and that's it.
I'm so sick of this loldrg stereotype and it doesn't help when SE themselves help perpetuate it in their videos. I love doing trial roulette and getting titan and being the only dps alive at the end and carrying the dps for the entire party. (And then get 0 commendations because we get no respect).
Positioning is more crucial for drg than mnk because a mnk combo will continue even if the positional is missed but a drg combo comes to a halt if its missed. Can't speak for nin yet but drg is harder to play than mnk.
And the lower CD on 2 of the jumps was nice. And making them safer to use was nice. But what happened to increasing drg mdef like Yoshi said they'd be looking into? That's the biggest killer of drg in endgame. Anything that's hits hard is magic based. It's not fair that drg mdef is lower than a crafters.
Why comment on a class you know nothing about? You can hide in battle using jutsus.I dont have Ninja at 50, but looking at the skill description, the party-wide 10% damage up for 10 seconds skill (Trick Attack) can only be executed under the effects of Hide.
And you can't reapply hide while engaged in combat... It's an opener attack that lasts 10 seconds... and that's it.
Maybe you can reapply it on phase changes when the boss goes away (Shiva after adds, Leviathan diving, Twintania going away while you deal with snakes, ....) and that's it.
So... most of the opinions on this topic seem like bullshit.
Yeah, Ninja can re-hide using Suiton. Still, it doesn't change the fact that Dragoon can match Monk blow for blow. People just have this image that Dragoons are somehow weaker and it's stuck ever since.
Last edited by Lemuria; 11-03-2014 at 04:40 PM.
i think people are overthinking a bit there, at best the monk will be left out, since outside dps he don't buff really the other dps, what the dragoon do by putting a debuff that increase bard damage by 10% DRG before the ninja was second/third place in dps chart and anyway it was a difference of little like 10-20 dps... do it make the class worthless? no, it's the player that use the theorycrafting to make some class look worthless.
Theorycrafting must be used for improve your way to play, but since a few years, it's used in the wrong way, almost dictating what class is imbah. when very often the difference are close of nothing.
i will not say that theorycrafting, like the name say it.... is a big theory, what happend in reality is totally different very often.
finally, like said before the number of people that will be good with ninja will be... really low, the jobs ask you to do 4 stuff at the time. it's the most hard jobs to play by far. we can give cycle saying stuff like:
...suiton> attack A > Trick attack > attack B... but in reality it's more... Ten > Chi > Jin > suiton > attack A > trick attack > attack B...
all of this for say... DRG have no reason to worry, play what you love and if people begin to say your class is bad? show them how wrong they are! be better than what they say and play what you love!
people here are just blind to see that Dragoons are getting better and strongers. All they can think is loldrg but they cant even learn or properly utilize its true strength and play style.
they should fix Dragoon anyways... it felt that dragoon was more powerful in 1.0. back then.
Does any Dragoon use Chaos thrust really in Boss battle? That silly DoT effect of Chaos Thrust is just a joke.. would have been more good if it adds a piercing damage debuff on the target.. and dragon dive is for its reuse timer also a huge joke..
in 1.0. it was much much more powerful..
Last edited by Tonkra; 11-03-2014 at 05:23 PM.
you...are...PATHETIC and you are encouraging loldrg when you really cant learn that is one of the useful Dragoon to help in dmg!!they should fix Dragoon anyways... it felt that dragoon was more powerful in 1.0. back then.
Does any Dragoon use Chaos thrust really in Boss battle? That silly DoT effect of Chaos Thrust is just a joke.. would have been more good if it adds a piercing damage debuff on the target.. and dragon dive is for its reuse timer also a huge joke..
in 1.0. it was much much more powerful..
Dat Chaos Thrust in 1.0. :
https://www.youtube.com/watch?v=o9ajGiHoO-Y
it caused MULTIPLE hits ... instead of a weak and laughable DoT..
it just sucked to play dragoon in ARR.. in 1.0. he felt more stronger.. -> more fun.
Hmm. Dot is useless. ok lets delete SUMMONER!!!
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