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  1. #1
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i think people are overthinking a bit there, at best the monk will be left out, since outside dps he don't buff really the other dps, what the dragoon do by putting a debuff that increase bard damage by 10% DRG before the ninja was second/third place in dps chart and anyway it was a difference of little like 10-20 dps... do it make the class worthless? no, it's the player that use the theorycrafting to make some class look worthless.

    Theorycrafting must be used for improve your way to play, but since a few years, it's used in the wrong way, almost dictating what class is imbah. when very often the difference are close of nothing.
    i will not say that theorycrafting, like the name say it.... is a big theory, what happend in reality is totally different very often.

    finally, like said before the number of people that will be good with ninja will be... really low, the jobs ask you to do 4 stuff at the time. it's the most hard jobs to play by far. we can give cycle saying stuff like:
    ...suiton> attack A > Trick attack > attack B... but in reality it's more... Ten > Chi > Jin > suiton > attack A > trick attack > attack B...

    all of this for say... DRG have no reason to worry, play what you love and if people begin to say your class is bad? show them how wrong they are! be better than what they say and play what you love!
    (3)

  2. #2
    Player
    LunarCain's Avatar
    Join Date
    May 2014
    Posts
    119
    Character
    Yandeguire Kurumi
    World
    Lich
    Main Class
    Lancer Lv 60
    people here are just blind to see that Dragoons are getting better and strongers. All they can think is loldrg but they cant even learn or properly utilize its true strength and play style.
    (7)

  3. #3
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    they should fix Dragoon anyways... it felt that dragoon was more powerful in 1.0. back then.

    Does any Dragoon use Chaos thrust really in Boss battle? That silly DoT effect of Chaos Thrust is just a joke.. would have been more good if it adds a piercing damage debuff on the target.. and dragon dive is for its reuse timer also a huge joke..

    in 1.0. it was much much more powerful..
    (1)
    Last edited by Tonkra; 11-03-2014 at 05:23 PM.

  4. #4
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Tonkra View Post
    Does any Dragoon uses Chaos thrust really in Boss battle? That silly DoT effect of Chaos Thrust is just a joke..
    I pray to the almighty that you don't main a drg lol
    (20)

  5. #5
    Player
    LunarCain's Avatar
    Join Date
    May 2014
    Posts
    119
    Character
    Yandeguire Kurumi
    World
    Lich
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Tonkra View Post
    they should fix Dragoon anyways... it felt that dragoon was more powerful in 1.0. back then.

    Does any Dragoon use Chaos thrust really in Boss battle? That silly DoT effect of Chaos Thrust is just a joke.. would have been more good if it adds a piercing damage debuff on the target.. and dragon dive is for its reuse timer also a huge joke..

    in 1.0. it was much much more powerful..

    Dat Chaos Thrust in 1.0. :

    https://www.youtube.com/watch?v=o9ajGiHoO-Y


    it caused MULTIPLE hits ... instead of a weak and laughable DoT..
    it just sucked to play dragoon in ARR.. in 1.0. he felt more stronger.. -> more fun.
    you...are...PATHETIC and you are encouraging loldrg when you really cant learn that is one of the useful Dragoon to help in dmg!!

    Hmm. Dot is useless. ok lets delete SUMMONER!!!
    (5)

  6. #6
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by LunarCain View Post
    you...are...PATHETIC and you are encouraging loldrg when you really cant learn that is one of the useful Dragoon to help in dmg!!

    Hmm. Dot is useless. ok lets delete SUMMONER!!!
    No my main isnt dragoon anymore..

    And its quiet a big difference if you have 3 DoTs à 30-40 potency and longer duration... than a DoT with 30 potency that lasts 20s.
    It adds up for summoner.


    And in my opinion a Damage over time attack does not fit to Dragoon as well. Dragoon should be a class to directly damage the target with massive damage.

    So i just think that Chaos Thrust would be much more great if i have the chance of multiple hits and more "burst" damage within a second than slowly over time. Especially in PVP.

    I like the idea of the old chaos thrust much more:
    Dat Chaos Thrust in 1.0. :

    Chaos Thrust [Multiple Hits] in the Old Version of FFXIV [Youtube]


    it caused MULTIPLE hits ... instead of a DoT..

    my suggestion:
    Chaos Thrust :

    damage : 100 dmg (1 hit)
    combo: chance of multiple hits (3-6) à 100 Dmg


    for more "burst" damage... instead of damage over time.. which doesnt fit to dragoon role anyways.
    would be much nicer in my opinion..


    i think they just transformed that skill into a DoT abillity.. because of the combat reformation. Chaos Thrust has no re-use timer anymore.. but which it had in 1.0. which means it could be spammed.. if chaos thrust would do more direct damage than the other skill chain... it would just spammed constantly. thats why they made a DoT abillity out of it.. so that it is just used when the DoT effect is over..


    Well but thats also the reason why i dont play dragoon anymore. the epicness of 1.0. is just totally gone. if you had played dragoon in 1.0. you will feel how weak it feels in comparison. while my black mage still can do big burst direct damage.
    (5)
    Last edited by Tonkra; 11-03-2014 at 05:35 PM.

  7. #7
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Tonkra View Post
    I like the idea of the old chaos thrust much more:
    Dat Chaos Thrust in 1.0. :

    Chaos Thrust [Multiple Hits] in the Old Version of FFXIV [Youtube]

    Well but thats also the reason why i dont play dragoon anymore. the epicness of 1.0. is just totally gone. if you had played dragoon in 1.0. you will feel how weak it feels in comparison. while my black mage still can do big burst direct damage.
    God i couldn't agree with this more, i desperately miss what DRG was in 1.0, not 1.0's combat system itself but how DRG's combos worked and the feeling of impact behind many of the abilities.

    Even the old RoT felt much more damaging than it's current rendition.

    2.0 DRG feels like a shadow of it's former self in comparison, and I'm sure there are quite a few Monks out there as well that miss Simian Thrash as well.
    (5)
    Last edited by Ryel; 11-03-2014 at 06:07 PM.

  8. #8
    Player
    YokeM's Avatar
    Join Date
    Oct 2014
    Posts
    53
    Character
    Yokem Tranquillitas
    World
    Shiva
    Main Class
    Paladin Lv 80
    Many Dragoons feel that they are left out, I thought so at first too. Especially in comparsion to st-monk. After getting better as a dragoon, I realised this was a mistake on my part. Good Monks still out-dps me, but only for 5%. Maybe 10% if the monk is really good. And I see myself more as a casual dragoon. I have seen dragoons that do insane amount of damage, there is alot of potential here. No offend but maybe you people just need more time with your class. Still, if they would leave out the positioning of HT in my opinion this would help alot.
    As for ninjas dying: Since yesterday I´m lvl 50 ninja (thank you no fates anymore -.-). I´m not used to play it yet and I have to focus on my rotations. This made me die a few times in Aurum Vale at the second boss, simply because I wasn´t focused on his mechanics. What I want to say is, give the ninjas time to grow comfortable with their class and they will stop dying. As dragoon I don´t have to focus on my rotation anymore. As ninja I do.
    (0)

  9. #9
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by YokeM View Post
    As for ninjas dying: Since yesterday I´m lvl 50 ninja (thank you no fates anymore -.-). I´m not used to play it yet and I have to focus on my rotations. This made me die a few times in Aurum Vale at the second boss, simply because I wasn´t focused on his mechanics. What I want to say is, give the ninjas time to grow comfortable with their class and they will stop dying. As dragoon I don´t have to focus on my rotation anymore. As ninja I do.
    This is exactly the problem, people are trying to faceroll their way to 50 with FATE spamming and then trying to learn how to play. It was sad and scary how I was undergeared, underleveled, and joining boss FATEs 10% in at Costa and still pulling hate from whoever had lead. I'm level 43 now and I've already seen the lolNINs in Stone Vigil - no mutilate, no dancing edge, using katon on a single mob, and so on.

    Ninja has a pretty steep learning curve, and if you haven't been practicing good rotations yet, you're in for a lot of pain at 50.
    (0)

  10. #10
    Player Kamifubuki-Yoakesetsuri's Avatar
    Join Date
    Jun 2014
    Location
    Luminescence
    Posts
    293
    Character
    Fulminating Bloodlust
    World
    Ultima
    Main Class
    Lancer Lv 80
    Quote Originally Posted by LunarCain View Post
    you...are...PATHETIC and you are encouraging loldrg when you really cant learn that is one of the useful Dragoon to help in dmg!!

    Hmm. Dot is useless. ok lets delete SUMMONER!!!
    He has a point though. 1.0's chaos thrust is leaps and bounds better than ARR's
    (2)

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