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  1. #1
    Player
    Kassiekane's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Elione Skyracer
    World
    Mateus
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by MXMoondoggie View Post
    but if the Tank loses a mob because they are not holding aggro on all mobs and it decides to take a stroll and say hello to me then i'd much rather use fluid aura to either push it back towards the Tank's position
    This is a valid use of fluid aura...

    Quote Originally Posted by MXMoondoggie View Post
    or push it out the way and sleep it so it can be dealt with later.
    ...and this isn't. There's no reason to knock it away from tank if you're going to sleep it. The tank can use flash to build enmity on it so that it does not come after you when it wakes up, and the dps won't pull it when it they switch to it.

    Quote Originally Posted by MXMoondoggie View Post
    I've refused to raise somebody but only when they are either dying constantly and wasting my mana from raises or because they are one of those DPS who die constantly...
    This is a viable reason not to raise someone. What I was saying in the OP is that some healers just say "f*ck u dps" from the beginning and never planned on healing them from the start.
    (2)

  2. #2
    Player
    Nijuka87's Avatar
    Join Date
    Mar 2014
    Posts
    15
    Character
    Nijuka Tsukimaru
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kassiekane View Post
    This is a valid use of fluid aura...



    ...and this isn't. There's no reason to knock it away from tank if you're going to sleep it. The tank can use flash to build enmity on it so that it does not come after you when it wakes up, and the dps won't pull it when it they switch to it.



    This is a viable reason not to raise someone. What I was saying in the OP is that some healers just say "f*ck u dps" from the beginning and never planned on healing them from the start.
    Sometimes it is best to sleep a mob so less damage is being done as it has the same effect of the tank just tanking an each dps focuses each down only with the added benefit of the mod not attacking for x amount of time.
    (0)

  3. #3
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Nijuka87 View Post
    Sometimes it is best to sleep a mob so less damage is being done as it has the same effect of the tank just tanking an each dps focuses each down only with the added benefit of the mod not attacking for x amount of time.
    This applies only to low-level duties where your party might lack AoE damage options, and even then it is highly situational. Please never utilize FA+Repose under normal circumstances, because it is incredibly aggravating.
    (1)

  4. #4
    Player
    Nijuka87's Avatar
    Join Date
    Mar 2014
    Posts
    15
    Character
    Nijuka Tsukimaru
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    As the healer if i feel it needed, i'll use the method. Its utility to reduce damage for x amount of time. which can be used in any dungeon . Aoe adds more dps but we are strictly talking healer to tank. Any effort to reduce th load on the tank (sleeping a mob takes a mob out of the fight an the tank doesn't have to worry about it which should be welcomed). The problem is no communication in party. There is a difference between trolling an being helpful, Remember youre working with other people, who play differently an may have ways to do their job, in some ways may have better ways of doing things. Granted If so happends a whm sleeps a mob, no matter how aggravting it may be for you, attacking it is far more aggravating to the whm or blm which you've just made their act of trying to be helpful pointless, wasteing their mp (whm) an with demising returns yeah. Remember healing can be done two ways, Preventive action (Stoneskin, sleep, CS dps) or reactive action (cure, regen etc).
    (0)

  5. #5
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Nijuka87 View Post
    snip.
    I play BLM, and no decent BLM is running around trying to Sleep mobs because they are busy AoEing. Like pretty much everyone else. Besides, if your BLM isn't focused on AoEing during trash pulls, you have to wonder what they're doing there in the first place.

    AoEing trash pulls is how you do dungeon runs; this is why Sleep is far less useful in practice than it appears. Also, no one (tank and healer included) wants to take more time to do dungeons than they really need to. The object of the game is not "let's see how little damage we can take." You don't win by mitigation or healing alone.

    Using a knockback ability to position a mob away from the action in order to guarantee that your Sleep isn't accidentally broken isn't better. The only circumstance under which your party will appreciate this behavior is if they are truly struggling to the point where they can't handle more than one mob at a time, which isn't really a thing except at very low levels where AoE damage isn't great across the board and tanks can be even worse.
    (0)

  6. #6
    Player
    Nijuka87's Avatar
    Join Date
    Mar 2014
    Posts
    15
    Character
    Nijuka Tsukimaru
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    To a point I agree , its still a tactic that can be used an itsn't useless, i pointed out blm just because of their aoe sleep vs whms situational single target sleep. If im healing a Squishy tank or a tank pulling more damage than im prepaird for or geared for, i'll use any options i have to help. For what reason it may be, Stragger , tank losing aggro on one mob, If i have to use FA to get it away from me i will but i will also swiftcast sleep on it aswell , Sleep lasting longer than the bind does, what the tank does from there is up to the tank. What i am saying is Sleeping FA or any other spell is very useful , its only a matter of how an when it is used an who is using it. Only a healer can make the call at that time, just as with CS dance between dps an heal. I hardly use Sleep , an never use it in CT or ST But i could see how it can be used (on some mobs) as another interupt besides silence, stun.
    (0)

  7. #7
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kassiekane View Post
    ...and this isn't. There's no reason to knock it away from tank if you're going to sleep it. The tank can use flash to build enmity on it so that it does not come after you when it wakes up, and the dps won't pull it when it they switch to it.
    Actually it is. There are 2 reasons, 1 is to avoid derps waking up adds with either tab target or aoe. 2, by the time sleep wears off add 1 and 2 should be dead, and it's their turn anyways and they'll automatically come back.
    (0)