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  1. #12
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Where are people getting the idea that 1.0 had better textures? I'm pretty sure the textures from 1.0 we're brought over to 2.0. Take a look at this video of 1.0, a cutscene featuring many of the existing characters you find in 2.0. Notice that they appear like they do in 2.0.



    Does that look like high-res textures to you?

    There were places in 1.0 where textures did appear crisp even up close, but the game did not seem to care for flat areas, which always appeared low-res and ugly.



    The rocks look crisp but the ground is flat and ugly.

    I think 1.0 did have some better lighting effects. HDR and bloom effects were done nicely.



    Take a look at the Garuda Story Battle from 1.0.

    https://www.youtube.com/watch?v=Yamyys0jCYg

    The intro cinematic (which is nearly identical to the one in 2.0) I think looks quite a bit better. The fight looks considerably worse IMO. It also demonstrates some of the weather effects.

    I don't remember the weather effects being all the better in 1.0. Perhaps they we're more "organic" and more realistic. But I'm not sure that's a good thing. Whenever there was a thunderstorm in The Black Shroud, your visibility went to naught, with everything looking very dark, like a real rain storm a big forest might. The shroud was annoying enough when you could see where you we're going. The weather made it ten times worse!

    Quote Originally Posted by Felis View Post
    The current sandstorm weather in Thanalan need more sand
    Example from 1.x:
    This is what I mean. It might "look" better in a screenshot, been when you are actually playing, the limited visibility get's very annoying very fast. No one wants to go back to this. Players like to see things not being obstructed by ugly brown dust.
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    Last edited by Laraul; 10-30-2014 at 06:37 PM.