Please don't make bad assumptions.
I never said I didn't want a different Healer Job or to have the ratio's skewed as a result of my request.
Yeah I would be really disappointed if a damage-dealer weren't a Job option for the Gunner at release... I like the idea of a Healer Gunner too but damage-dealer deserves to come first or with.
Yeah especially since we have no "pure" ranged DD.


Watch. Samurai will get a gun-blade and use it to heal. Ha!
"Take THAT, loyal, paying fanbase!"
Last edited by treuhavik; 10-28-2014 at 02:27 AM.
Well SE actually split it into TANK, HEALER, RANGED DPS, MELEE DPS
Come tuesday that ratio will be 2 - 2 - 3 - 3
So adding a Tank and Healer actually evens the field completely. I was hoping for more than 2 jobs, but looking at it this way it makes sense to just add a tank and healer.
I only ask if the gun class is a healer, that it's chemist and not agent, and a mix mechanic is used like ninjas mudras but a lot more forgivingly. (no chance of failure).
Thanks for posting just to insult me personally.
I alluded to it being wrong to make those kinds of assumptions.
Never did I say I had made that assumption (in fact, I've suspected it would be a healer all along, specifically Chemist).
I'm speaking on behalf of those who've waited with the impression it would be a DPS.

Someone said it would be nice to have a healer job that could do ranged attacks....
wait wot....
F U SCH and WHM...yea...

I'm always up for shooting people in the face as a means of 'healing' them.
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