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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    837
    As usual, people are completely missing the whole point of the archer/conj rage issue.

    As long as fights do not specifically account for over-stacked parties, it will result in not only class issues but also potential and utter trivialization of content. It should'nt be met with nerfs or buffs per se - it should be met with solid design.
    (5)

  2. #2
    Player
    JBFire's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    15
    Character
    Maldren Stratovarius
    World
    Cactuar
    Main Class
    Dark Knight Lv 57
    I don't believe the argument was ever that it wasn't possible.

    The argument that seems to be abound is that it is inherently easier for parties to stack archers for cleaner kills. This situation is thus leaving others out in the cold because they are not playing A) Archer, B) Gladiator or C) Conjurer.

    I'm glad to see community members going out and breaking out of the mold though. It is vastly more exciting to see people playing a variety of classes rather than stacking a multiples of one or two and excluding others. Sometimes it just takes the ability to put the big boy pants on and work on a new strategy to complete something differently.

    Yes, you may have had to work a bit harder than a group stacking archers, but you know what? You did it. You should be choosing your class because you like that class, not because you feel it's the easiest way to do something. If you want to run a group of GLA/GLA/LNC/PUG/CON/CON/THM/MRD, then go for it! Yeah, you might have to teach people to run out of an AoE and your kill might take 2 minutes longer to do and your healers might end the fight with 200 less MP than the all archer group (I'm strictly pulling numbers out of my rear-end here, but the idea is the important part), but you still CAN go kill these monsters.

    I'd much rather be part of a well executed victory than stacking my team and pulling out a single way to victory every time. (No offense archer-teams. You have a completely legit strategy.)
    (4)

  3. #3
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by JBFire View Post
    You should be choosing your class because you like that class, not because you feel it's the easiest way to do something.
    This x10000000
    (10)

  4. #4
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Verecund View Post
    As usual, people are completely missing the whole point of the archer/conj rage issue.

    As long as fights do not specifically account for over-stacked parties, it will result in not only class issues but also potential and utter trivialization of content. It should'nt be met with nerfs or buffs per se - it should be met with solid design.
    No matter how you design it, players will find a way to "trivialize" it, unless developers found some way to counter this, but considering I've played all of the beta/recently released MMOs of this year, doesn't seem like it.
    (2)