And NOTHING you said, excuses the purposeful lockout. Nothing.
It's the lockouts that are the problem. Not the difficulty. Not even the grouping. It's the lockouts that create the NEED for statics. And btw, suggesting people commit to statics, when they full-well know that's not a good idea for whatever reason, and then to BLAME them that they can't access content is foolish. And PuG's aren't reliable....at all. People who pug it, are in fact those desperate to gain clears/gears, but who can't find a static. So yeah they are PuGing it...most of the time in hopes of 'catching up' and finally being 'good enough' or just simply finding a static. But I was trying (albeit to deaf ears) to explain to you that many wait for when the content is DFable/unlocked because that is the 'less stress' approach. But by that point, SE deems the content 'needs nerfed' and 'is outdated' I'm saying, they should unlock it earlier....not necessarily right at it's launch, but after 3-4 months, there is no reason not to unlock the once a week restriction on players (gear could still be locked). Just doing that, will mean more people will get to play it, and experience it while relevant,at full-strength, and without locks. (Think ST, but instead of one personal drop/week, you only can lot on each turn the 1st time you clear it each week).
You're blaming the players for not adapting to SE's system. I'm trying to point out, that it would be more prudent for ALL involved for SE to adjust their lockout system to the actual needs of the players. No nerfs required (at least not initially). And to be frank, I'm getting tired of paying for a game that purposefully makes it difficult for everyone to participate in content, forces people to decide 'personal gain' or 'friends' and is continually pushing the community further apart. Just like if you have the gil, you should be able to buy a house (and not this current 'you better have the gil AND be able to login within the first 30 minutes of a patch going live), if you have the access, and have met all prereq's, you should be able to enter content. You should NOT be forced to wait for arbitrary reasons because SE is too lazy/cheap and needs to stretch content/server structure.
If they allowed Coil to be repeatable each week, it wouldn't lessen the progress of your static at all....but it'd allow you to go back and help your FC mates (that you must like), catch up and learn. And wouldn't you like to be able to play content you seem to enjoy, with them too?