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  1. #61
    Player
    Kashiro_Mayuri's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Kashiro Mayuri
    World
    Moogle
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ghastly View Post
    You're using stats stats like 99% and your own FC experience too broadly.
    This post gave me a deeper look as to what players like yourself want though.

    Basically you don't want anyone who's willing to learn and put in the time to clear Coil to clear it.

    It's really simple though. We don't need players like yourself to clear Coil through DF. What we need is incentives (items or otherwise) to make more normal players que up for DF.
    I've had my fair share of wipes while helping friends trying to clear coil via the duty finder. At one point people just give up after wiping too much. That's when they stop using the duty finder and start using the party finder, or ask friends for help. The duty finder has built up such a bad reputation when it comes to coil, it's going to be very hard to make that go away by simply adding some rewards.
    (1)

  2. #62
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Myrhn View Post
    I think most of the people that are against the nerf is not that they think the nerf is bad but think that is too soon. Coil still relevant for gear. All the people crying that they just want to see the story should also wait until gear is not relevant
    Yeah sure, but now you have a new coil to climb up to, with new gear.
    You guys had coil 2 for like 6 months, it's not too soon. You guys don't even have content
    to match with it but a few things, the rest you're just over ilveling.

    They nerf older content is many...many mmo's. This isn't any different.
    (2)

  3. #63
    Player
    Kashiro_Mayuri's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Kashiro Mayuri
    World
    Moogle
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ghastly View Post
    No one uses DF because no one else uses it. And no one else uses it because there are no real incentives to do so. For their difficulty the rewards of using DF doesn't match.'

    Normal players are all players who play really well in all content but don't form statics because of many factors from RL to game structure (it encourages solo play), etc.
    Nobody uses duty finder because of it's bad reputation, that's why.
    (1)

  4. #64
    Player
    saeedaisspecial's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Ghastly View Post
    Normal players are all players who play really well in all content but don't form statics because of many factors from RL to game structure (it encourages solo play), etc.
    By that logic then either:
    "Normal Players" are never meant to be able to clear coil because it's designed for statics.
    or
    "Normal Players" aren't good enough to clear coil.

    Since "Normal Players" pug coil all the time and the majority of them clear most turns, I'm not sure if your definition is accurate.
    (5)

  5. #65
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Kashiro_Mayuri View Post
    Nobody uses duty finder because of it's bad reputation, that's why.
    Reputation...FFXIV had a bad reputation until they changed it. The Zenith quest primals are also a good example of how people will get better at that content because of the incentive.
    (0)

  6. #66
    Player
    RecklessLife's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    23
    Character
    Mutlu Dougan
    World
    Moogle
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Ghastly View Post
    Snip
    This would be your definition of a normal player. And I'm sorry I have to break it to you, but raids require planning. It isn't a normal dungeon. Even if you get a group together for 1 day a week. That would still be enough to eventually tackle the content if it would comprise these normal players you speak of.

    And about the DF. Whose fault is this? The people that consider themselves hardcore players? No, they wouldn't queue anyway. I think it's safe to assume that the majority of the playerbase are casual players. Now if they would all queue for DF, queue times wouldn't be bad, but they don't queue. Why is this? Probably because even those 'normal' players don't want to spend their time hitting an unnecessary wall. Will an incentive like unique items fix it? Absolutely not. It will only bring more hate to the DF.
    (2)

  7. #67
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Quote Originally Posted by YakushiHinata View Post
    I guess it doesnt really "matter" but same time it does for me, to look back and see all the hardwork I put into it to clear it, the rewards I got to prove it.
    You'll have those same feelings after every patch its superiority complex really you clear something you consider hard to watch someone maybe casual be given a chance to clear, because they have different type of gaming style of entertainment mind set then yours is its understandable both valid style of gaming though but since it in a online game they clash.
    (0)

  8. #68
    Player
    Kashiro_Mayuri's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Kashiro Mayuri
    World
    Moogle
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ghastly View Post
    Reputation...FFXIV had a bad reputation until they changed it. The Zenith quest primals are also a good example of how people will get better at that content because of the incentive.
    I think you're forgetting that in the end you're dealing with unknown people if you use duty finder. People can be good, people can be bad, it's an unknown factor that you'll have to deal with, it's something that's out of your control. It's obvious that you'll get paired with players that either aren't in a free company/static, or have nobody to help them through. Most of the players that can get help from a static or their free company will choose that route over going through the duty finder. And that's not just for coil though. Primals are a perfect example of that too. You speak of incentives, but incentives mean nothing when you don't even clear it at all in the end. I'd be more then happy to help people via the duty finder if the overall skill level of the players was higher. I don't think adding extra rewards would fix that problem.
    (1)
    Last edited by Kashiro_Mayuri; 10-23-2014 at 12:57 AM.

  9. #69
    Player
    YakushiHinata's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    79
    Character
    Eldyria Valdori
    World
    Moogle
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by odintius View Post
    You'll have those same feelings after every patch its superiority complex really you clear something you consider hard to watch someone maybe casual be given a chance to clear, because they have different type of gaming style of entertainment mind set then yours is its understandable both valid style of gaming though but since it in a online game they clash.
    I guess you can say for me its more of a sentimental value of effort? Not sure how to explain it. I want people to experience content the way it was intended to be experience and reward with same things I was.
    I dont judge people for having a different play style than me, everyone should have equal chance at the content. When we do clash is when someone feel stuff should be nerfed down before they bother putting the effort into it. I know there are people out there that do put the effort into it but dont have a static or simply meet bad groups in DF because "reasons".
    (1)

  10. #70
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Quote Originally Posted by YakushiHinata View Post
    I guess you can say for me its more of a sentimental value of effort? Not sure how to explain it. I want people to experience content the way it was intended to be experience and reward with same things I was.
    I dont judge people for having a different play style than me, everyone should have equal chance at the content. When we do clash is when someone feel stuff should be nerfed down before they bother putting the effort into it. I know there are people out there that do put the effort into it but dont have a static or simply meet bad groups in DF because "reasons".
    I agree I'm kinda in the boat of finding a group and stuck with Duty Finder when I do get time I do check party finder or try a learning group and currently on turn 5 myself. Mostly atm I'm try to get practice in when time allows, but people patience with each other in this game for most part is very poor standards to be frank.
    (2)

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