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  1. #11
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    ARR more or less re-purposed Arcanist, though. The original Arcanist weapon was much cooler looking - but we already have 2 mages with staves. The 1.0 Arcanist weapon looked a lot more similar to current Allagan staves/canes.
    (1)

  2. 10-22-2014 12:18 PM

  3. #12
    Player
    MistxAshefall's Avatar
    Join Date
    Aug 2012
    Posts
    5
    Character
    Mist Ashefall
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Galuizu View Post
    Start the Fernehalwes summoning ritual! Where is my sacrificial Lalafell?
    1 sec Ill go get one!

    Also nice post dude!
    (1)
    Last edited by MistxAshefall; 10-22-2014 at 12:48 PM.

  4. 10-22-2014 12:45 PM

  5. #13
    Player
    Quadaess's Avatar
    Join Date
    Mar 2011
    Posts
    15
    Character
    Quadaess Nightshade
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Quote Originally Posted by Shai View Post
    ARR more or less re-purposed Arcanist, though. The original Arcanist weapon was much cooler looking - but we already have 2 mages with staves. The 1.0 Arcanist weapon looked a lot more similar to current Allagan staves/canes.
    And also, if i remember well, the class was supposed to work setting traps and objects on the ground, creating AOEs that caused different effects to both enemies and allies. 3 years after, they reused that idea on the Geomancer in FFXI.

    About the main topic, i also assumed that was the icon for the supposed Shepherd class (I remeber being very surprised about it when I discovered it in my first visit to Falcon's Nest, and then I remebered that class list that leaked in the the Alpha, and assumed it was Shepherd). I woul love if in the future they embrace again the concept, because i think it would be lovely to have a DOL class caring about the awesome fauna in Eorzea.
    (1)
    Last edited by Quadaess; 10-23-2014 at 05:40 PM.

  6. #14
    Player
    TinyRedLeaf's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    528
    Character
    Lyland Battersea
    World
    Chocobo
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Evane View Post
    Here is a list of classes that were supposed to be in the game before it tanked.
    Seeing that list reminds me of my earliest impressions of FFXIV 1.0 being a more open-ended, sandbox type of game than what we have today in FFXIV: ARR.

    At the time, I felt that Eorzea was a "pristine" frontier inviting hardy pioneers to brave its dangers and tap its resources.

    FFXIV 1.0 seemed to have "exploration" as a key theme, in that players were encouraged to try a variety of ways to build a "life" of their own in a persistent game world. Disciples of War or Magic would cut the path into the wilderness, allowing Disciples of the Land to harvest materials from the land, which would then be used by Disciples of the Hand to create items for the community.

    (In other words, kind of how WildStar turned out.)

    The precursor of the Scions, the Path of the Twelve, had the same theme of "exploration", though in this case, it was more about personal, spiritual exploration, as each Pathwalker strove to find out where the Echo would lead him or her. I remember that I used to think of the Path as the Eorzean equivalent of Freemasons.

    FFXIV: ARR no longer has that open-world feel, because its central plot is so much more clearly defined than FFXIV 1.0's. It's one of the few things I do miss about the original iteration of the game.
    (4)

  7. #15
    Player Tsuwu's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    244
    Character
    Way Extra
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    This is the type of thing that makes me miss 1.0 so much.

    Genuinely, where else in the current world is there any mystery?
    It feels like a safe and sound lobby for instanced content with little but FATEs populating it, sans the occasional mob on the way to a gear piñata.

    Everything is kept out of the world until just before it's needed, at which point it's painfully obvious what it will be for.
    I'm very much concerned as to how they intend to reclaim some mystery, but I suppose 3.0 is a chance to start again.
    (5)

  8. #16
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Not only mystery but....danger.

    The only time I feel I am in danger is...well, I don't. You can just run away from a mob if you need to making it of no consequence to you if you happen to aggro it.

    Not everything needs to be melt your face off if it sniffs you out, but it would be nice to have some REAL threat to deal with when out in the open world. I mean WTF is a snurble gonna do to you?

    Hopefully in the expansion we see a bit more of this. Maybe even some more dragon lore type mobs. Also to comment on what was shown in OP. It to me also looks like antlers. So maybe it is a true hunting/hunters guild ala Jaegermeister. Maybe the class is Herder and the job is Beast Master.
    (3)

  9. #17
    Player
    Alenore's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    439
    Character
    Alenore Llohen
    World
    Excalibur
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Tsuwu View Post
    This is the type of thing that makes me miss 1.0 so much.

    Genuinely, where else in the current world is there any mystery?
    It feels like a safe and sound lobby for instanced content with little but FATEs populating it, sans the occasional mob on the way to a gear piñata.

    Everything is kept out of the world until just before it's needed, at which point it's painfully obvious what it will be for.
    I'm very much concerned as to how they intend to reclaim some mystery, but I suppose 3.0 is a chance to start again.
    Every important battles were instanced in 1.0. From dungeons to Primals, along with MSQ (United We Stand or Rivenroad, for instance) and Skirmishes.
    1.0 had a bunch of high level monsters you couldn't kill alone, guarding nothing but some piece of landscape. Don't get me wrong, I loved those landscapes (Twinlakes is still my favourite place), but it was a pain to reach them just to have a few nice screenshots.


    Quote Originally Posted by Synestr View Post
    I mean WTF is a snurble gonna do to you?
    Snurbles use conjury. Conjury has access to 3 elements. Quake, Tornado and Flood are Ancient spells linked to these elements. Really want to piss off a Snurble-king?! ;(
    (2)

  10. #18
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Leonesaurus View Post
    Unfortunately, I could not enter the buildings back then. The idea of it being some sort of bow is interesting, even though I'm inclined to lean otherwise to something else. It's a worthy observation!
    Come to think of it, i haven't seen any Ishgardian soldiers npc / enemies using a bow ingame? The name Falcon's Nest is also remisincing to archery or falconeer (Beastmaster offshoot?). Or it could also depicts horns of something that became a symbol for a secret 5th noble house?
    (0)

  11. #19
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    I wonder why they didn't try reactivating the class with Heavesward.
    (0)

  12. #20
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    I know this thread has been necro'ed, but is now a 2 year old mystery as to what could have been more cool lore xD

    I think the life of this one needs a jump start, and perhaps a response from Fernehalwas after so many years as well. xD
    (1)

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