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  1. #1
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
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    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Alexander_Dragonfang View Post


    And as i said, the ideal should be that said mounts were added to BOTH, game and cash shop
    Thats a very good theory. Though with my experience in games that /have/ offered both a cash shop and an in game alternative to obtaining said items. It often doesn't work as well as it sounds. An item on the cash shop is developed for just that, to sell and make a little extra money. EQ1 had this problem where the in game alternatives were often locked behind far over tuned content challenges making said items near impossible or extremely difficult to obtain near to the point it wasn't worth it for most, people just used the cash shop. In the end that caused more flak against SOE then if they had just left the item on the cash shop and been done with it.

    All for at the end of the day of nobody knowing or nobody really caring if did person A do the impossible to get the item in game vs person B who just payed the money on the cash shop.
    (2)
    Last edited by Aylis; 10-21-2014 at 04:35 PM. Reason: /1000 char

  2. #2
    Player
    Alexander_Dragonfang's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Aylis View Post
    Thats a very good theory. Though with my experience in games that /have/ offered both a cash shop and an in game alternative to obtaining said items. It often doesn't work as well as it sounds. An item on the cash shop is developed for just that, to sell and make a little extra money. EQ1 had this problem where the in game alternatives were often locked behind far over tuned content challenges making said items near impossible or extremely difficult to obtain near to the point it wasn't worth it for most, people just used the cash shop. In the end that caused more flak against SOE then if they had just left the item on the cash shop and been done with it.

    All for at the end of the day of nobody knowing or nobody really caring if did person A do the impossible to get the item in game vs person B who just payed the money on the cash shop.
    Point in case. Slepnir mount.

    Right now:

    Cash shop item exclusive, price to determine. Not in game content tho we are paying for it, behind a paywall.

    How should be:

    Slepnir Mount is added as a reward to X content.
    3 months later, it becomes a cash shop alternative.

    So content is designed and build for the game, not the cash shop.
    (8)

  3. #3
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Alexander_Dragonfang View Post
    Point in case. Slepnir mount.

    Right now:

    Cash shop item exclusive, price to determine. Not in game content tho we are paying for it, behind a paywall.


    How should be:

    Slepnir Mount is added as a reward to X content.
    3 months later, it becomes a cash shop alternative.

    So content is designed and build for the game, not the cash shop.
    So as in my original post you'd be totally okay with an item with maybe an 0.000000000000001% drop rate simply because it was offered in game but was later going to be put on the cash shop? With no negative feelings what-so-ever against Square-Enix for baiting and forcing people to use the cash shop? I really think SE learned this lesson with Final Fantasy: All The bravest and Final Fantasy XIII-2 DLC "Requiem of the Goddess" that this method is bad practice for a cash shop. Let items made for the cash shop stay on the cash shop. None are needed to play the game. Let the items needed to play the game and complete the game and story stay open to all players and free of the cash shop.

    Until a time comes where we /need/ a slepnir mount to play the game. Its nothing more then vanity and if SE wants to sell vanity and players want to spend the money for one then any company be it SE, SOE, Blizzard, Carbine, Arena.Net, etc has every right to stay with this and be free to sell items and vanity.
    (1)
    Last edited by Aylis; 10-21-2014 at 06:58 PM. Reason: /1000 char