I see
Vanity items = content...
I think we should start bitching now cause when expansion gets released...
THEY EXPECT US TO PAY FOR IT or else we can't access new contents!

I see
Vanity items = content...
I think we should start bitching now cause when expansion gets released...
THEY EXPECT US TO PAY FOR IT or else we can't access new contents!
The two are not equal.
An expansion features new zones, new storyline, new jobs, pretty much a huge chunk of content is added.
Where as a cash shop is charging you potentially 1/3 (some will probably be less, some will be more, but let's go with an average of 1/3) of what you'd pay for an expansion for a single minion/mount.
We would usually get minions and mounts with patches, we would not get all new zones, storylines, jobs, and huge content releases (to the scale that an expansion does) in a regular patch.
They are not the same.
Expansions are not cash shops.
Expansions - next chapter in a story/game/arc that could be standalone if need be that has a massive content dump on its own for a set price.
Cash Shop - nickle and diming you for small pieces of the game that should of been included with set price of expansion or included based off sub fees alone if the next chapter wasn't ready yet.



Well yeah. If you think about it, there's really no need for an expansion, cuz all the content could be put into patches.
Haven't you ever wondered why they release expansions that are basically like the major patches we're already getting?
But they do it for the money - like every other company yeah. Maybe that's why people blindly accept it.
However, from a business standpoint, I - kinda - get the need for an expansion.
It's both a way to:
- get new people into the game since they can market it pretty much like it was all new (although they already do this for the patches, but the word expansion has another connotation)
- get people to return since it's a "bigger" thing (cuz they've been holding content from patches to put there, even if by delaying certain features)
Also, expansions help drive the sales up again to pay for the maintenance of the service that keeps increasing as the player base does (however in a perfect world the subscription fee should cover this).
But I digress. Let me continue on topic:
CASH SHOPS ARE BAD! RABBLE RABBLE RABBLE!

Haha...
My response was in relation to this.
Good that you can distinguish actual content and collection (luxury item).Well yeah. If you think about it, there's really no need for an expansion, cuz all the content could be put into patches.
Haven't you ever wondered why they release expansions that are basically like the major patches we're already getting?
But they do it for the money - like every other company yeah. Maybe that's why people blindly accept it.
However, from a business standpoint, I - kinda - get the need for an expansion.
It's both a way to:
- get new people into the game since they can market it pretty much like it was all new (although they already do this for the patches, but the word expansion has another connotation)
- get people to return since it's a "bigger" thing (cuz they've been holding content from patches to put there, even if by delaying certain features)
Also, expansions help drive the sales up again to pay for the maintenance of the service that keeps increasing as the player base does (however in a perfect world the subscription fee should cover this).
But I digress. Let me continue on topic:
CASH SHOPS ARE BAD! RABBLE RABBLE RABBLE!
Right now I classify cash shop items as collection/luxury items.
They are not a necessity.
Those who want to collect. Go ahead.
Those who don't want. Fine.
I am not the one who is to judge on how you spend your money.
You don't need these items to progress in game.
I got my free chocobo as mount. I don't need to pay Sleipnir to go around the area.
When the time comes where you need to buy an item from cash shop for power up to clear something, I will be long gone.
Since you like to refer to business point of view.
As a business, where there is potential demand, businessmen are not foolish enough to ignore this and not maximize profit.
Don't like cash shop. Don't submit and buy. Let the wallet do the talking.
Last edited by KirakunAUS; 10-20-2014 at 11:25 PM.



The problem is this doesn't work because we're already giving them money to make these items with our sub... even if no one were to buy them, they'd just sit at the cash shop accumulating virtual dust, it's not like SE would lose anything. They have no reason to get rid of the cash shop and put them in the game even if it turned out to be a total bust, because they win either way, they just win a little more if people buy them.
It depends on your definition of advantage. Role players who buy vanity items are at an advantage, people who love to do contests have more outfits to pick from... not everything is about stats. And this is assuming they won't be tradeable/sellable, I'm not sure if they've specified it.There is nothing in it that will give anyone a huge advantage.
Last edited by Moqi; 10-20-2014 at 10:53 PM.

I don't see the problem. Let it collect virtual dust.The problem is this doesn't work because we're already giving them money to make these items with our sub... even if no one were to buy them, they'd just sit at the cash shop accumulating virtual dust, it's not like SE would lose anything. They have no reason to get rid of the cash shop and put them in the game even if it turned out to be a total bust, because they win either way, they just win a little more if people buy them.
It depends on your definition of advantage. Role players who buy vanity items are at an advantage, people who love to do contests have more outfits to pick from... not everything is about stats. And this is assuming they won't be tradeable/sellable, I'm not sure if they've specified it.
This is not some pokemon game where you need to collect them all and be a master pokemon trainer.
Sorry. Was this written in stone that this can be obtained in game.
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