Fraction of the power of primal, fraction of the looki wonder why they didnt make the egis look like their originals but much smaller and "shiny"



Fraction of the power of primal, fraction of the looki wonder why they didnt make the egis look like their originals but much smaller and "shiny"
Don't forget "fraction of the effort", because it's obvious the real reason they did this was not for lore, but to quickly get 3 summons ready for launch.
I wonder how much of SMN design was made by Tanaka's team and how much of it was scrapped by Yoshida's team to quickly fit the class with the new engine before launch.
Last edited by Alukah; 10-20-2014 at 03:29 AM.



I bet almost all of it. Looking at 1.0 and 1.23, because I didn't get too far into the game back then, it resembled FFXI a lot. So chances are SMN would have been very similiar to its FFXI counterpart.Don't forget "fraction of the effort", because it's obvious the real reason they did this was not for lore, but to quickly get 3 summons ready for launch.
I wonder how much of SMN design was made by Tanaka's team and how much of it was scrapped by Yoshida's team to quickly fit the class with the new engine before launch.


I understand most of you have no idea what goes into game design or creating things but it takes far more effort to create an entirely NEW model, animate it, give it various animations and more than to just scale down an existing model and re-assign existing animations.
Seriously I'm pretty annoyed at how often people think Egis are a lazy replacement for "muh awesome summon"
Also nearly everything after 1.0 was Yoshi, as Tanaka didn't want classic FF jobs in the game.
Look at the Egi Skills - They're essentially the same as their Carbuncle counterpart and yes, there's a carbuncle for EVERY egi that'll exist, whether we, as players, get them or not is debatable. Now look at the designs - Unless you're some masterful developer who defies all logic...how does:Seriously I'm pretty annoyed at how often people think Egis are a lazy replacement for "muh awesome summon"
1. Reskinning and changing a few values on skills
and
2. Using a minimalistic design
Not equal "lazy replacement"? The asset creation is less work than what they did with XI and all they did was scale down the summons and remove some of their aura effect.
Incorrect - When yoshida took over he said his first goal was to push out what Tanaka's team started, that included patches up to 1.19. 1.20 - 1.23 scenario and updates were his work. Tanaka wanted the traditional FF jobs in the game but he wanted to give us the ability to customize how we played them.Also nearly everything after 1.0 was Yoshi, as Tanaka didn't want classic FF jobs in the game.



That is incorrect, Tanaka wanted player to build their own job by mixing and matching skill. One good example was Thief were he told players to level pug, gla, and a few others to make a THF. Tanaka: In FFXIV we made it a point not to use the word “job” at all in the system. Gladiators and conjurers are “classes,” and the idea is to take abilities learned from these classes and put them together to create your own job. sourceIncorrect - When yoshida took over he said his first goal was to push out what Tanaka's team started, that included patches up to 1.19. 1.20 - 1.23 scenario and updates were his work. Tanaka wanted the traditional FF jobs in the game but he wanted to give us the ability to customize how we played them.
Last edited by Dyvid; 10-20-2014 at 05:13 AM.
Must be hard for one single individual, but good thing SE isn't one single individual.I understand most of you have no idea what goes into game design or creating things but it takes far more effort to create an entirely NEW model, animate it, give it various animations and more than to just scale down an existing model and re-assign existing animations.
Seriously I'm pretty annoyed at how often people think Egis are a lazy replacement for "muh awesome summon"
Also nearly everything after 1.0 was Yoshi, as Tanaka didn't want classic FF jobs in the game.
They have done better, there's no doubt it's within their capabilities to do better.
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