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  1. #11
    Player

    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    72
    Really, the real incentive is just to have fun and still do your best so you don't screw alliance over if they're trying to get a win.
    I'm not a PvP type player honestly, I like to PVP just to get a break from boring old PvE that is run over and over. And boss rotations are the same every match so it's not really that fun once you know the fight already.
    PvP always feel different every round, and it really gets me into all the fighting too. To sum it up "PvP is exciting!"
    (0)

  2. #12
    Player
    LiveVoltage's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    73
    Character
    Sarnai Dotharl
    World
    Faerie
    Main Class
    Dark Knight Lv 60
    I would like to see implemented more modern aspects and mode's of PvP, such as territory war's between FC's, PK zones (obviously outside of Eorzea) and General war/siege and open world PvP (still outside of Eorzea.)

    Would be cool if they ever give us open world territory PvP. Allow us to claim territory's, form player alliances and collations, craft and build our castles and siege weapons to attack enemy player strongholds and all the stuff that makes in-depth PvP great in MMO's.

    EDIT: Maybe even allow us to form out own nations/city states, build citys and towns and expand territory in general. PvP is awesome, lol.
    (1)

  3. 10-17-2014 12:11 PM

  4. #13
    Player
    RegentP's Avatar
    Join Date
    Sep 2013
    Location
    Grandia
    Posts
    325
    Character
    Roy Fokker
    World
    Behemoth
    Main Class
    Lancer Lv 60
    I really though about this question, if there was no more rewards or was never rewards, I would stop PVP. Don't get me wrong I enjoy PVP, but there are other goals for me. Even if there we're unlimited que pops, I only do it once or twice a month. And you should think of PvP as PK, it more like a Test of skill to knock a person out. ITs not like you only have 1 life. haha
    (0)

    http://www.twitch.tv/mogul1x

  5. #14
    Player
    Darkoon's Avatar
    Join Date
    Mar 2011
    Posts
    103
    Character
    Luna Belle
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    Whatever incentive they give is not going to work if the wait times are longer than the match itself, I stopped playing PvP for this very reason.
    (3)

  6. #15
    Player
    LiveVoltage's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    73
    Character
    Sarnai Dotharl
    World
    Faerie
    Main Class
    Dark Knight Lv 60
    The main reason why PvP is so boring is because there is barely any of it there. We get wolves den and frontlines for large scale so far and thats it.

    If they could just increase the size, variation and amount of PvP available, I dont think anyone would disagree that PvP becomes alot more fun then.
    (0)

  7. #16
    Player
    Darkoon's Avatar
    Join Date
    Mar 2011
    Posts
    103
    Character
    Luna Belle
    World
    Ragnarok
    Main Class
    Conjurer Lv 70

    Increasing PvP activity.

    I believe that giving incentive in way of more items is the wrong way to go about increasing PvP activity. I believe that in order to increase it, they will have to remove many of the restrictions they have in place, one Grand Company not having enough participants causing the other two Grand Companies to wait until the third has enough to fill one party, and or create new PvP content without these restrictions. Also, the Rank restrictions they have in place for the Wolves' Den is no longer necessary when PvE equipment is easier to acquire and is competitive against players that have full Rank 40 equipment.
    (0)

  8. #17
    Player
    Zagam's Avatar
    Join Date
    Aug 2013
    Posts
    113
    Character
    Zagam Zixion
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by LiveVoltage View Post
    The main reason why PvP is so boring is because there is barely any of it there. We get wolves den and frontlines for large scale so far and thats it.

    If they could just increase the size, variation and amount of PvP available, I dont think anyone would disagree that PvP becomes alot more fun then.
    The games a year old....
    (1)

  9. #18
    Player
    LiveVoltage's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    73
    Character
    Sarnai Dotharl
    World
    Faerie
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Zagam View Post
    The games a year old....
    Aye. I understand this. To be honest, ive been telling people to be patient for PvP. It's only going to get better eventually, not worse.
    (1)

  10. #19
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Still disappointing though to not hear of any new additions to pvp on the way for 2.4. PvP and coil are the only things I find enjoyable in this game. Primals get stale incredibly fast and I've long since stopped caring about the dungeons they've been putting out every update.
    (0)

  11. #20
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    937
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Dimitrii View Post
    Still disappointing though to not hear of any new additions to pvp on the way for 2.4. PvP and coil are the only things I find enjoyable in this game. Primals get stale incredibly fast and I've long since stopped caring about the dungeons they've been putting out every update.
    Yeah, I'm rather hopeful though. Probably because at this point I'll take anything in terms of additions/adjustments...
    (0)

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