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  1. #1
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Cynric View Post
    T9 itself is more difficult than 5 imo. But T6 7 and 8 , are not really anymore difficult than 1 2 4 . Even 9 isn't so bad once you've got some practice in it. Thing is at least to me, it feels like a waste for 678 to not be much more difficult than the first round.
    After they unlocked first coil it could be easily done with a pug, even with very little knowledge of the fights (apart from T5). I really can't see the same being true for second coil, there's way too many instant wipe mechanics. 1-4 had pretty much none, while there's a lot in 6-8. T7 in particular is going to be horrible unless they nerf it in some way.
    (0)

  2. #2
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,224
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Alkimi View Post
    snip
    T7 I can see due to gear versus phase transitions but.. Is it really considered difficult to not face your party members and look at your buff bar? Or to break LoS with your group? For 6 is it really considered difficult to pay attention to a single skill where you just stop doing anything? or to deal with slugs?

    For 7 i'll give you one thing in that healers have to learn to stone properly. But instant wipe mechanics? They're so not as hard as you make them sound. If paying attention to normal stuff is considered hard that's really not a good thing you know? T1 (prior to nerfs and new gear) Caduceus too close? Could be a wipe, too many stacks? could be a wipe. T2? Rot passing, Silencing, picking the right nodes, sure there was enrage but that was discovered so late. T4? DPS too low? Wipe. Healing too low ? Wipe. T4 granted isn't instant wiping unless slow DPS but they were the same amount of difficulty. All of it then and now was just paying attention. 5 and 9 being the big difference requiring coordination as well as numbers and paying attention. Whereas the previous turns in each cycle just required paying attention and numbers. You can't mean to tell me that's a hard thing to do.
    (1)

  3. #3
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Cynric View Post
    Snip
    Divebombs and Twister in T5 are extremely simplistic mechanics:

    • Divebombs: See Green Light ? Move to the side slightly, wait a second then move back to original position.
    • Twister: Run around without backtracking or getting close to people.
    Yet those are mechanics that people fail horribly at. So I wouldn't be surprised if T7 ends up being a brick wall for a lot of people.
    (2)

  4. #4
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,224
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Dwill View Post
    Divebombs and Twister in T5 are extremely simplistic mechanics:

    • Divebombs: See Green Light ? Move to the side slightly, wait a second then move back to original position.
    • Twister: Run around without backtracking or getting close to people.
    Yet those are mechanics that people fail horribly at. So I wouldn't be surprised if T7 ends up being a brick wall for a lot of people.
    Let's not forget we've even simplified how to do Divebombs and twisters have been super nerfed since back then. I'm not saying people don't fail at it. Since 2.0 I have seen plenty of crazy nonsense. I'm just saying in the practical sense of the word, these things shouldn't be considered difficult.

    I mean I'm not ignorant to the fact that people still can't get through T5 with 20% echo and i110 gear. <.<
    (0)

  5. #5
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Cynric View Post
    Let's not forget we've even simplified how to do Divebombs and twisters have been super nerfed since back then. I'm not saying people don't fail at it. Since 2.0 I have seen plenty of crazy nonsense. I'm just saying in the practical sense of the word, these things shouldn't be considered difficult.

    I mean I'm not ignorant to the fact that people still can't get through T5 with 20% echo and i110 gear. <.<
    Aren't divebombs and twisters still insta-death even with 20% echo / i110 gear?
    (0)

  6. #6
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Alukah View Post
    Aren't divebombs and twisters still insta-death even with 20% echo / i110 gear?
    Twisters are. Divebombs never were a insta death, less your out of HP or get knocked to the wall.
    (0)