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  1. #1
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    Same old boring gear progression, same long lockout, same RNG. Thank goodness its coming to a close.
    (30)

  2. #2
    Player
    Meier's Avatar
    Join Date
    Nov 2011
    Location
    Imagery Land
    Posts
    551
    Character
    Meier Michaelis
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Songi View Post
    Same old boring gear progression, same long lockout, same RNG. Thank goodness its coming to a close.
    My thoughts exactly.
    (4)

  3. #3
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Songi View Post
    Same old boring gear progression, same long lockout, same RNG. Thank goodness its coming to a close.
    Yes, thank goodness it's almost over. I'm guessing we will have more of the same in a different wrapper after that. :/
    (7)

  4. #4
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Alipoprocks View Post
    Yes, thank goodness it's almost over. I'm guessing we will have more of the same in a different wrapper after that. :/
    If they try to rehash things in the expansion, they can expect to lose a lot of subs. I think the majority are pretty tired of getting the same content every 4 months. It's already bad enough that 2.4 is looking identical to 2.2 (or worse) thanks to the vague/boring previews we've been getting thrown at us. I'm trying to remain hopeful that the expansion will finally remove the training wheels from this MMO and add more depth to the overall systems in place.

    Quote Originally Posted by Exstal View Post
    This chapter may be coming to a close, but I highly doubt that they are removing lockouts for the next end-game raid.
    I don't mind lockouts, I just hope they listen to the actual raiders and reduce lockout duration (72 hours) if they're still wanting to go the easy route of a single 4 boss raid. Horizontal progression would be a plus as that would further increase the amount of things the fast moving crowd can work on to better their characters. There's many more I'd like to see worked out but I hate long posts.
    (12)
    Last edited by Songi; 10-17-2014 at 12:33 AM.

  5. #5
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Songi View Post
    I don't mind lockouts, I just hope they listen to the actual raiders and reduce lockout duration (72 hours) if they're still wanting to go the easy route of a single 4 boss raid. Horizontal progression would be a plus as that would further increase the amount of things the fast moving crowd can work on to better their characters. There's many more I'd like to see worked out but I hate long posts.
    Doubtful. At most, SE might adjust the reward system or make Savage a separate thing, worth more in rewards than a title.
    (0)

  6. #6
    Player
    Fornix's Avatar
    Join Date
    Aug 2013
    Posts
    645
    Character
    Fornix Amygdala
    World
    Odin
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Velhart View Post
    Doubtful. At most, SE might adjust the reward system or make Savage a separate thing, worth more in rewards than a title.
    Mwuah, I think Yoshi did actually at some point state that even he believed that the current rate at which iLvL increased turned out to be too high. If they start with leveling that out, more raids can stay viable alongside of each other to be played. Besides that, we've also seen quite a lot of QoL features thrown in during this first years. With that out of the way, there's still hope that in the expansion endgame PvE content can mature out a bit.
    (1)

  7. #7
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Songi View Post
    Same old boring gear progression, same long lockout, same RNG. Thank goodness its coming to a close.
    This chapter may be coming to a close, but I highly doubt that they are removing lockouts for the next end-game raid.
    (6)

  8. #8
    Player
    DenariusJay's Avatar
    Join Date
    Aug 2014
    Location
    Sacramento, CA
    Posts
    223
    Character
    Denarius Jay
    World
    Ultros
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Songi View Post
    Same old boring gear progression, same long lockout, same RNG. Thank goodness its coming to a close.
    Hehe, same thing I was thinking. Coil 3 = all the other coils with higher numbers
    (0)