Quote Originally Posted by Tupsi View Post
It's not "broken" and it's not a "problem" - random is a random. There's no other loot system they could do without essentially handing it to you or mimicking FFXI (and we know how much people here hates on XI) or 1.23 with multiple chests with the possibility of 1-3 items each.

But people complained about that and said need/greed/pass is the superior system even if it limits the items that can drop.
I'm pretty sure there is a way to fix it, finding optimal solutions to problems is a large part of a developers/designers job, it would be wrong to say that the current system is without fault.