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  1. #1
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    The problem comes down to this:

    Warrior not using unchained tomahawk. Followed by SOME weave of berserk at the end of their threat combo. (obviously in defiance)

    Paladin not using Fight or Flight >> shield lob >> circle of scorn >> threat combo. (With shield oath)


    What I tend to see is... tank run in tomahawk/shield lob and think that's good enough. (I was guilty of this once before)
    The other bad habit is...when they lose threat they keep throwing shield lob thinking it will magically get their hate back.

    If you lose threat on paladin you could at least use cover on the threat target....
    (2)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  2. #2
    Player
    Hyouretsuzan's Avatar
    Join Date
    Aug 2013
    Posts
    221
    Character
    Hyouretsuzan Vlondett
    World
    Behemoth
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Mardel View Post
    The problem comes down to this:


    Paladin not using Fight or Flight >> shield lob >> circle of scorn >> threat combo. (With shield oath)
    I dunno about using Fight or Flight before shield lob. It's not needed. Better to activate it after shield lob. If you choose to do fight or flight before lob you won't get the last buffed rage of halone and circle of scorn. I mean it's whatever I guess? If you care for damage. Buutttttttt buffed rage of halone is a good enmity boost.
    (1)

  3. #3
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Hyouretsuzan View Post
    I dunno about using Fight or Flight before shield lob. It's not needed. Better to activate it after shield lob. If you choose to do fight or flight before lob you won't get the last buffed rage of halone and circle of scorn. I mean it's whatever I guess? If you care for damage. Buutttttttt buffed rage of halone is a good enmity boost.
    If I do the pull properly I have enough timer on flight or flight to re-apply circle of scorn under the buff. So thats 2 circle of scorn under Fight or flight. (I think that's 2 rage of halone combos in between.)

    So I don't see the issue, but you can't slack you need to be on point to get it done correctly.
    (0)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  4. #4
    Player
    Hyouretsuzan's Avatar
    Join Date
    Aug 2013
    Posts
    221
    Character
    Hyouretsuzan Vlondett
    World
    Behemoth
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Mardel View Post
    If I do the pull properly I have enough timer on flight or flight to re-apply circle of scorn under the buff. So thats 2 circle of scorn under Fight or flight. (I think that's 2 rage of halone combos in between.)

    So I don't see the issue, but you can't slack you need to be on point to get it done correctly.
    Hmm...after doing the combo that you said a few times, I can't seem to hit the last rage of halone. I do get that extra scorn but due to the animation of RoH, I miss it by a few milli. It could be you just have slightly more skill speed. I just play it safe and do the method I mentioned since I don't recall ever having an issue of losing threat right at the beginning.

    The only reason I find a small issue is that some tank (a lot in my experience) tend to activate fight or flight before they start running towards the boss. That causes them to waste a few sec (Maybe 2 sec)
    (0)

  5. #5
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Hyouretsuzan View Post
    Hmm...after doing the combo that you said a few times, I can't seem to hit the last rage of halone. I do get that extra scorn but due to the animation of RoH, I miss it by a few milli. It could be you just have slightly more skill speed. I just play it safe and do the method I mentioned since I don't recall ever having an issue of losing threat right at the beginning.

    The only reason I find a small issue is that some tank (a lot in my experience) tend to activate fight or flight before they start running towards the boss. That causes them to waste a few sec (Maybe 2 sec)
    I probably did have more skill speed, on the build I was using. I time my fight or flight to be right as i'm running and spamming my shield lob.
    (0)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  6. #6
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Mardel View Post
    The problem comes down to this:

    Warrior not using unchained tomahawk. Followed by SOME weave of berserk at the end of their threat combo. (obviously in defiance)

    Paladin not using Fight or Flight >> shield lob >> circle of scorn >> threat combo. (With shield oath)

    What I tend to see is... tank run in tomahawk/shield lob and think that's good enough. (I was guilty of this once before)
    The other bad habit is...when they lose threat they keep throwing shield lob thinking it will magically get their hate back.

    If you lose threat on paladin you could at least use cover on the threat target....
    Funny, the problem I see is trigger-happy DPS that can't be bothered to use Quelling Strikes.

    I'd rather save Cover for an actual clutch moment rather than one person that's too lazy to use a buff.

    Not to mention the biggest culprits are BLM/BRD, which are almost always out of range.
    (2)
    Last edited by Ashkendor; 10-15-2014 at 04:56 AM.

  7. #7
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Ashkendor View Post
    Funny, the problem I see is trigger-happy DPS that can't be bothered to use Quelling Strikes.
    Sadly, I've used quelling strikes, left off BFB/Barrage while waiting for my next dot rotation and still pull threat after the tank has shield lobbed. (In PF/DF) I mean my bard isn't doing that much damage at the start.
    Typically the tank isn't following up their initial hit properly. Now if I blow all my CD even with quelling I can't expect every tank to hold threat during that- which is why I try and delay that portion in pf/df situations.
    (0)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  8. #8
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Mardel View Post
    Now if I blow all my CD even with quelling I can't expect every tank to hold threat during that- which is why I try and delay that portion in pf/df situations.
    Provided the tank is of comparable iLVL, then yes you absolutely should expect a tank to hold hate through you using quelling and blowing your cooldowns.
    (0)

  9. #9
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by NyneAlexander View Post
    Provided the tank is of comparable iLVL, then yes you absolutely should expect a tank to hold hate through you using quelling and blowing your cooldowns.
    I don't have high expectations of pf/df people most of the time. That is why I said this.
    (0)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.