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  1. #11
    Player
    VesperiaTonberry's Avatar
    Join Date
    Oct 2014
    Posts
    21
    Character
    Princess Huanzhu
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by reality_check View Post
    A certain well known MMORPG has recently disclosed that, in its 6.0 build of the game, it will be reducing server-side polling to 1-10 MS intervals.

    Compare to FFXIV where 300 MS is the standard.

    It will potentially update character positions 300x faster than what FFXIV is currently doing server side.

    Newer content does a better job not to highlight the ridiculous delay in between FFXIV client and server, but it's still noticeable.

    It would be nice to hear that FFXIV development team is working on some technology to reduce lag between client and servers.
    WoD? i don't know about this, do you have any link ?
    (0)

  2. #12
    Player
    polyhedral's Avatar
    Join Date
    May 2011
    Location
    Windy
    Posts
    281
    Character
    Polyhedral Dice
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Lag kills in endgame. People get called "bad" for having the only option for broadband in their area. Something needs to be done, besides using 3rd party tools.
    (7)

  3. #13
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    If your ISP or backbone provider is the bottle neck, then polling increase won't help you much. Increasing the polling rate will also increase the traffic beween you and the server, so it won't get better for you if your route is already faulty. Think of a polluted limited highway and now you put even more cars on this highway. On the other side, people with good connection will profit from this.
    (4)

  4. #14
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Unless you all are pinging 1-10ms to the servers this would do literally nothing for your connection or (in)ability to dodge.
    (1)

  5. #15
    Player
    Fornix's Avatar
    Join Date
    Aug 2013
    Posts
    645
    Character
    Fornix Amygdala
    World
    Odin
    Main Class
    Gladiator Lv 60
    In the slow paced MMO that FFXIV is, increasing server-side polling will have a very minimal impact. The only real change it would have are the split second decisions for players with solid connections to hit off faster. Such as using hallowed ground whilst the animation of an incoming attack would already have started. And still have the hallowed ground cast hit off prior to the incoming damage.

    However, for those with crappy connections, those who currently fail to get out of the AoE ground effects and such, absolutely nothing is going to change. Better yet, by ensuring that players with a good connection get to play even more solid increasing server-side polling may even bite you back. As in comparison you'll end up playing even worse. After all, increased server-side polling is going to do absolutely nothing about delay and packet loss on the route between your PC and the FFXIV servers.
    (1)

  6. #16
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by reality_check View Post
    Compare to FFXIV where 300 MS is the standard.
    While it certainly would be great to have a faster refresh than 300ms, it's not the only issue that causes lag and delays. Some ISPs are notoriously bad, hell my ISP gives me only 6Mb/s down (bits, not Bytes. It's about 750KB/s) with throttling speeds during prime time (slows down to like 400KB/s or less), and if say someone in my house watches an HD Youtube video while I play XIV or USF4 or something, I can be completely screwed because the bandwidth is tiny.

    Then there's the route your packets get sent on the way to the server, which is controlled by your ISP and may bounce uselessly to other servers and thus giving you a larger delay and possibly losing packets. Unless you get a 3rd party tool to take them on a much more efficient route, then a delay may be a persistent problem even if they reduced the polling to 10ms. (Not for certain of course, a faster check rate would certainly help alleviate a delay in server response if your ping is amazing). But say if I'm pinging something like 300ms anyway, I won't see any change if they sped it up. But if you live right next to the servers you probably will see a vast improvement (assuming the servers could handle such a fast rate).

    That said, I haven't had any issue dodging on my crap internet since around 2.1 or 2.15 when they adjusted the server side checks (had trouble with Titan HM before that because LANDSLIDE hit no matter what like in that old beta gif).
    (4)
    Last edited by File2ish; 10-14-2014 at 05:30 PM.

  7. #17
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SarcasmMisser View Post
    Unless you all are pinging 1-10ms to the servers this would do literally nothing for your connection or (in)ability to dodge.
    My latency in WoW is 20-30ms.
    So yeah, going from the 400ms they have now to this will be an improvement.

    That gif is really hilarious though. Would say this happens to me in 5-10% of all voids.
    (2)

  8. #18
    Player
    reality_check's Avatar
    Join Date
    Aug 2013
    Posts
    614
    Character
    Jesse Branford
    World
    Adamantoise
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by SarcasmMisser View Post
    Unless you all are pinging 1-10ms to the servers this would do literally nothing for your connection or (in)ability to dodge.
    Not true. Total delay is equal to:

    your latency + server latency + server refresh rate.

    If you can completely eliminate server refresh rate, even if you have high ping you will notice smoother game play.
    (0)

  9. #19
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by VesperiaTonberry View Post
    WoD? i don't know about this, do you have any link ?
    Right here.
    (0)

  10. #20
    Player
    SirSaber's Avatar
    Join Date
    Jul 2012
    Posts
    417
    Character
    Adelfia Balfegar
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    *waves hand*

    I have 20-35 ping in FFXIV, I'm from europe
    (1)

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