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  1. #21
    Player
    sorahu's Avatar
    Join Date
    Nov 2012
    Location
    limsa lominsa
    Posts
    74
    Character
    Sorenu Tael
    World
    Durandal
    Main Class
    Gladiator Lv 60
    Well I guess for me what I would really like to see in 2.0 would be a big graphical update and a more expanded world. That would just hook me for 10 years. I also think SE needs to put higher lvl mobs in certain parts of world maybe a cave full of lvl 50 mobs with item level 100 gear on. Let blk mage have sneak and white mage have invisi. Basically take the good aspects and schematics from ff11 and the good aspects of ff14 1.0 meaning a graphics update, more open world and weighted characters and put that all into realm reborn. I won't lie it does in some areas feel cramped or crowded, example: mor dhana can get really cramp on my server especially during japanese prime time.
    (3)

  2. #22
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by SinisterIsBack View Post
    Why try to fix what isn't broken? Just because YOU don't like something, doesn't mean its broken.
    You realize this goes both ways, right? Just because you didn't like 1.23 doesn't mean it was broken. 1.23 had a lot more engaging and strategic combat system from 2.0. The only actual things broken with it were the server structure and it's graphics optimization which didn't need a complete remake of the core mechanics to fix.

    I would love to play the 2.0 content that was designed for the 1.23 system. It had actual character and could have been much better than ARR if they had devoted their entire team to fleshing it out instead of just a few people keeping it running while ARR was being developed.
    (17)
    Last edited by Ryans; 10-14-2014 at 02:31 AM.

  3. #23
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Bake and eat my cake would be a mix of the two, but that was not really your question was it..? lol

    Particularly I miss the more down to earth armor designs*, natural color palette, animations, some music I got stuck with being in Thanalan and Ul'dah so much.

    I guess shortly described the game was very clunky and needed a lot of work- Yoshida did that, but he also changed what I felt like was a more mature theme into a pop "be unique by being like all the other kids". I don't hate the new theme, but I wish to have seen the other one .

    My cake would probably be the best 85% of Yoshida and the best 15% of Tanaka, both Soken and Nobou, with the budget of WoW. lol

    Thats not happening, so.. I look forward to seeing what the expansion is like and seeing Yoshida have the opportunity to lay out his style further, 2.0 was so crunched that some things may be just byproducts of the rush.

    *(not saying all armors in 2.0 ofc, just a number feel a bit off - some generic fantasy)
    (3)
    Last edited by Shougun; 10-14-2014 at 02:50 AM.

  4. #24
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ryans View Post
    You realize this goes both ways, right? Just because you didn't like 1.23 doesn't mean it was broken. 1.23 had a lot more engaging and strategic combat system from 2.0. The only actual things broken with it were the server structure and it's graphics optimization which didn't need a complete remake of the core mechanics to fix.
    No. But the fact that SquareEnix said that their game is bad, and publicly apologized for it, and tore it down DOES mean it was broken.
    (1)

  5. #25
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ryans View Post
    You realize this goes both ways, right? Just because you didn't like 1.23 doesn't mean it was broken. 1.23 had a lot more engaging and strategic combat system from 2.0. The only actual things broken with it were the server structure and it's graphics optimization which didn't need a complete remake of the core mechanics to fix.
    Um, 1.0 was hemorrhaging money, pretty much every game review site out there tore it apart, developers apologized about game, SE decided to tear it down and rebuild it. I'm pretty sure that gives the general consensus that 1.0 was broke
    (2)

  6. #26
    Player
    Volcano's Avatar
    Join Date
    Sep 2013
    Posts
    386
    Character
    Infernia Heart
    World
    Famfrit
    Main Class
    Conjurer Lv 87
    Quote Originally Posted by Dyne_Fellpool View Post
    No. But the fact that SquareEnix said that their game is bad, and publicly apologized for it, and tore it down DOES mean it was broken.
    In a sense he is a tad right, some people simply like really bad games and grow an attachment to them.

    But the fact the company who made the actual game admitted it was bad already speaks for it self.
    (2)

  7. #27
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dyne_Fellpool View Post
    No. But the fact that SquareEnix said that their game is bad, and publicly apologized for it, and tore it down DOES mean it was broken.
    It's obvious you never touched it or you wouldn't keep repeating this. Those of us who actually did and enjoyed it and followed ARR's development remember pretty plain as day we were told things would be "fixed" rather than gutted and converted to the "WoW standard" which took out quite a lot of depth and character XIV had going for it. 1.0 was broken because it was unfinished, as in it was never completed for launch. 1.23 however? The version where subs doubled-tripled as per YoshiP's words? That version wasn't broken beyond the core server structure, which as SE themselves said (since you love reiterating that SE did soandso) was the main issue and the main reason for the reconstruction, so they can actually fix the core issues with XIV.

    Quote Originally Posted by Volcano View Post
    In a sense he is a tad right, some people simply like really bad games and grow an attachment to them.
    Hence why 'WoW standard' MMOs seem to never end even though they rarely succeed because they usually half-design the same systems and as the saying goes, "WoW does WoW best."
    (12)

  8. #28
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100
    What exactly would be the point in all this? To waste the dev's time, SE's money, and our time? I'm sorry, but FFXIV is gone. I'm not sure why you would want to play it, since it was trashed, and then ARR was built up from it's name and here we are. Is it for the sake of nostalgia? Then, as many people love to point out in these forums, go watch it on youtube.

    I don't want this game to be FFXIV or FFXI-2. So many people are after that here, and I came here to play a brand new game, and that is what FFXIV:ARR is, a new game. I don't mind if elements are added from XIV, or XI, but to make this entire game into another XI or XIV? You do know there are games that have that style of game-play still active and running, one that is still ran by SE? Right?

    FFXIV:ARR isn't "broken", it's just a new generation of MMO's. If so many of you really dislike this game that much, that you want a FFXIV server to play on instead, why do you even play this? I mean if I was playing a game, and realized it wasn't what I thought it was going to be and I wasn't enjoying myself, I'd just stop playing that game. It confuses me so much to see people on here constantly saying "I hate this game, I want FFXIV back, I want old archaic game play back, I want FFXI-2". Why not give actual helpful suggestions or just stop playing something you dislike so much, instead of trying to turn back time and bringing something that failed according to SE and the fans as well.

    In short no, I do not want a FFXIV server to be associated with FFXIV:ARR. I personally don't see the point in bringing a game back that simply SE doesn't want to use anymore.
    (8)

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  9. #29
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Oh yes! A thousand times yes! I miss the old Eorzea! XD
    (14)

  10. #30
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by sorahu View Post
    Well I guess for me what I would really like to see in 2.0 would be a big graphical update and a more expanded world....
    This is what it kind of comes down to, 1.0 level of perfection in models, textures, and style was unsustainable in the long run. With current technology, you just can't produce assets at that level of fidelity at a rate that will satisfy customers. That's why - I suspect - the lighting model is so good in 2.x. Lighting is scale-able. It continues to look good no matter how many assets you have to produce, without any additional effort. I can't speak to Sneak and Inv, since Yoshi-P has directly stated he doesn't like the idea of forced spell/item usage to access parts of the game. But what you are asking for is basically what will naturally happen over the course of FFXIV 2.x and greater's life. MMOs evolve organically to meet the needs of the players. 3.0 will almost certainly host a substantial rework of the job and class system - how substantial is still up in the air, but it will be noticeable I assure you. Even if it's just a level increase that introduce new spells and abilities that drastically change the way the job plays.

    That's exactly why I wouldn't play 1.xx again. It would be static, unchanging, boring. Even the best MMO in the world can be played out if it never evolves. Unless we are talking about a hypothetical situation where they supported both 1.x and 2.x+. In which case, I have no comment because it's a silly premise.
    (3)

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