Quote Originally Posted by Alkimi View Post
You cast spells faster. That's kind of an obvious advantage if you ask me. All the off stats scale terribly anyway, just use what works for you. Personally I've had no trouble clearing everything (bar savage coil, not even bothered with it) with lots of spell speed gear, I just prefer being able to cast (slightly) faster over having (slightly) stronger cures.
I think any conversation about secondary stats needs to be considered in the context of min-maxing. No one is going to claim that spell speed vs. any other secondary will render a healer unplayable, but when the question arises, it's worth noting why it isn't widely considered to be an optimal stat.


Perhaps more importantly, discussion of spell speed often leads to discussion of healing techniques and why a few hundredths of a second on a 2 second heal shouldn't matter when the good healer is proactive instead of purely reactionary. A lot of players don't immediately realize how to play healers well in this game. The proof of that is in the number of corpse-healers you can observe in casual raid content like ST; watching people slowly die to unavoidable mechanics while the healers lag IRL is both sad and hilarious.