Nyzul Isle---randomly would receive a blessing (haste, refresh, etc) or a pathos (no white magic, slow +50, etc).
Nyzul Isle---randomly would receive a blessing (haste, refresh, etc) or a pathos (no white magic, slow +50, etc).
Mmm. Again, I wouldn't want a silly gimmick-style zone. This would be a serious run into content that scales up the further you get. This has two externalities that I think would bring a lot of benefit:
1 - It allows everyone to participate, and participate together. Good players would go into Scar with crappy people because they could carry anyone through 1-5, which would allow for some decent rewards for the 25 mins they would spend every 2 hours. Even if its 8 crappy players in there together, they could at least get 3-4 waves down which would allow them some at least gil/crafting/materia rewards.
2 - Without the buffs/debuffs, you get to learn your class that you are playing. Its meaningful enough that you have to actually try, but its reset is low enough that you can go in with your i100 SCH instead of having to bring your i109 MNK. If you get crazy buffs to your healing potency, its not going to teach you to be a good SCH. This has the benefit of getting good players in with crappy players so that crappy players can learn and get better. Nice mix of casual and hardcore.
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