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  1. #1
    Player
    Aura_Shurifon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    333
    Character
    Aura Shurifon
    World
    Ragnarok
    Main Class
    Conjurer Lv 98
    If you want to spice it up, you could add a mode where you loot things only when you quit the dungeon (dungeon crawler mode)

    For example, imagine a map with various floor, after each floor, you can choose to proceed to the next or leave.
    If you leave, you get a big chest with various thing inside. The further you go, the better the reward BUT if you die in the fight (wipe) then it's over and you loose everything (or perhaps the last 3 to 5 floor's reward for example).

    It would add a little gamble that could be fun.
    (0)
    Le craft, c'est la vie ! || Craft is Life !

  2. #2
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by Aura_Shurifon View Post
    The further you go, the better the reward BUT if you die in the fight (wipe) then it's over and you loose everything (or perhaps the last 3 to 5 floor's reward for example).
    I could see this as a Bahamut's Scar Extreme mode or something, but that would definitely breed elitism in getting people together for this. One of the main reason I devised this was to think of something that wouldn't require 8 really really good players in specific roles to go in and do. If you lost everything on a wipe, I wouldn't want to take in any newbies with me; even if I was only locked out for two hours, I would still get nothing for my efforts!
    (0)

  3. #3
    Player
    nugglets's Avatar
    Join Date
    Nov 2013
    Posts
    117
    Character
    Aemon Targaryen
    World
    Excalibur
    Main Class
    Thaumaturge Lv 70
    I really like this idea. Kind of reminds me of The Endless Tower in RO, except randomized.
    (0)

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