Results 1 to 10 of 34

Hybrid View

  1. #1
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 100
    Well, first thing's first: the tank is at fault for causing these problems. As you said -- that many mobs on him, and at 1/4 HP by the time you can catch up and cast anything? That's a joke. No matter how good a healer you are, there's little you can do at that point, especially if he pulls this stunt repeatedly and your cooldowns are blown. From his behaviour, I'll bet he really wants to force a speedrun, and is just using high damage skills rather than defensive abilities.
    Second, if you've been healing without regular problems for this long, chances are you are not doing anything fundamentally terrible.
    Third, he says you're doing your "rotation" wrong? Baloney, there is no such thing as a healing rotation.

    As far as tips, I'd say:
    * Regen the tank at the start of a fight, and keep it on at all times. I ease off the Regen if there's one mob left and a fresh cast will persist long after it dies, just because if it's still on when a new group of mobs is encountered it seems to initially draw aggro to me.
    * Don't be afraid to use Shroud of Saints often, in bosses or longer fights. It is not an emergency "Low MP" button, but rather something you should be using regularly to avoid having low MP.
    * Contrary to what that one person told you, don't put Cleric Stance on. You are a healer, not a DPS. By all means, if everyone's relatively topped up and there are no imminent emergencies, throw it on for a moment and dish out some damage. But that is an extra bonus on top of your regular role, only if the run is a cakewalk.
    * Eye for an Eye is an excellent Arcanist cross-class ability. Buff the tank with it, and any mobs that hit him will have their damage output decreased. Naturally, this is more useful the more mobs are whacking on the tank. If there's a big pull coming up, throw it on. I use it all the time, it's great.
    * To be perfectly honest, I use regular Cure the majority of the time, and only switch to Cure II when things are getting hairier and the damage is outpacing the heals. Maybe Cure III if it's really bad. As others mentioned, Divine Seal and Presence of Mind are very helpful in a pinch (though I am bad at remembering to use them).
    * Are your bonus attributes from leveling put into Mind? Because that's where they belong.
    * I used to put Stoneskin on the tank before a lot of fights, but I'm doing it less and less now because I find I'm just standing there watching him, waiting for damage to start registering. Seems kind of pointless. Instead, I put it on me and the more squishy DPS, to lessen the impact of somebody suffering a stray attack or AoE.
    * Not sure if this depends on your connection or not, but when I want to cast stuff repeatedly, I don't wait for the cast bar to disappear and the spell to connect. I hit the next spell slightly before the previous cast bar is full, so there is no interruption or downtime.
    * A bit hypocritical of me to say, since I haven't actually gotten around to learning it yet, but apparently Swiftcast from THM is a must-have. If somebody does go down in a tough fight, Swiftcast + Raise will make a world of difference.
    (1)
    Last edited by Fyrebrand; 10-08-2014 at 02:40 PM.

  2. #2
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Fyrebrand View Post
    * Contrary to what that one person told you, don't put Cleric Stance on. You are a healer, not a DPS. By all means, if everyone's relatively topped up and there are no imminent emergencies, throw it on for a moment and dish out some damage. But that is an extra bonus on top of your regular role, only if the run is a cakewalk.
    Quote Originally Posted by Fyrebrand View Post
    * I used to put Stoneskin on the tank before a lot of fights, but I'm doing it less and less now because I find I'm just standing there watching him, waiting for damage to start registering. Seems kind of pointless. Instead, I put it on me and the more squishy DPS, to lessen the impact of somebody suffering a stray attack or AoE.
    Quote Originally Posted by Fyrebrand View Post
    * A bit hypocritical of me to say, since I haven't actually gotten around to learning it yet, but apparently Swiftcast from THM is a must-have. If somebody does go down in a tough fight, Swiftcast + Raise will make a world of difference.
    Good healer, you are not.
    (3)

  3. #3
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fyrebrand View Post
    * Contrary to what that one person told you, don't put Cleric Stance on. You are a healer, not a DPS. By all means, if everyone's relatively topped up and there are no imminent emergencies, throw it on for a moment and dish out some damage. But that is an extra bonus on top of your regular role, only if the run is a cakewalk.
    Well, if you enter CS, you have 3-5 seconds until you can exit again.


    Other than that you can ALWAYS give the command to exit, even while casting. (It'll immediately drop off after the cast is through)

    You can do it, but it's rather irrelevant. Why? See below:

    Imho the advice to SPAM holy is suboptimal at best.
    If your tank goes to the limit of what you both can do (not talking about herp-a-derping 2 thrashgroups, there you can spam to your hearts content), you will NOT have the time to spam DPS spells. Oo

    Usually I use it once in conjunction with instant cast, for the 4s stun duration immediately after all the mobs are in position. Gives me time to heal the tank back up and put the HoT on.
    After that, I have to spam the big heal (Vitra?) in conjunction with the 30% heal boost / 50% haste boost or she will die.

    Imho using Holy more than 3 times is nonsensical, because of the stun DR and eventual immunity of the mobs. Even the 3rd stun is already < 1s.

    * Are your bonus attributes from leveling put into Mind? Because that's where they belong.
    Disagree. On heavy pulls my WHM is mana limited, not throughput limited. Piety is more useful.

    As far as stoneskin is concerned: Surely you can and should put it up before the pull, but imho it absorbs so little that it's hardly worth the cast time midfight. It doesn't even stay on the tank longer than 2 seconds.
    I rather use it for the squishies to mitigate encounter based damage spikes.
    (1)

  4. #4
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Granyala View Post

    Usually I use it once in conjunction with instant cast, for the 4s stun duration immediately after all the mobs are in position. Gives me time to heal the tank back up and put the HoT on.
    That's crazy talk. If you swiftcast Holy, the mobs will remained stunned until a split second before the next one. You might as well do two for sure. But as I said at the start of this thread, I use it a minimum of 4 times, 6-10 on huge packs when SoS and benediction are ready. When using Holy, WHM can be the top DPS against trash mobs, by a HUGE margin if there's no BLM in the group, and even still against the vast majority of BLM's.

    I play on ps4, so good luck accusing me of parsing, but I play with someone who does parse, and I regularly do 1000+ dps on trash (big pulls). Nobody dies except the mobs, which die a hell of a lot faster than if I stood there waiting for the tank to take damage.
    (0)