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  1. #1
    Player
    Wishangel's Avatar
    Join Date
    Oct 2013
    Posts
    19
    Character
    S'ynclair Nunh
    World
    Balmung
    Main Class
    Archer Lv 50
    You must realize my solution involves creating an independent function whose only purpose is to merely prompt the user if they would like to continue with the action of summoning a companion before completing said action, so it shouldn't interfere with other processes, though it is still possible that it could if the player is in queue.
    (2)

  2. #2
    Player
    WingsofWar's Avatar
    Join Date
    Aug 2013
    Location
    Ul dah
    Posts
    129
    Character
    Aria Jade
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wishangel View Post
    You must realize my solution involves creating an independent function whose only purpose is to merely prompt the user if they would like to continue with the action of summoning a companion before completing said action, so it shouldn't interfere with other processes, though it is still possible that it could if the player is in queue.
    Yeah sure i get your original post. A prompt would clearly solve the issue of removing us automatically from a DF que once we summon a companion and save us headaches by missing our que windows for a later one, and would be easy to implement IMO. However in the case of having a companion out while in que for an instance is a separate entity as i mentioned which i believe what Mugiawara was eluding to.
    (1)

  3. #3
    Player
    DefendPopPunk's Avatar
    Join Date
    Aug 2013
    Posts
    768
    Character
    Carson Warson
    World
    Siren
    Main Class
    Carpenter Lv 68
    Quote Originally Posted by Wishangel View Post
    You must realize my solution involves creating an independent function whose only purpose is to merely prompt the user if they would like to continue with the action of summoning a companion before completing said action, so it shouldn't interfere with other processes, though it is still possible that it could if the player is in queue.
    Yeah I think a lot of people missed this. lol.
    (1)

  4. #4
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by DefendPopPunk View Post
    Yeah I think a lot of people missed this. lol.
    Yeah, I was looking at the function he posted and was wondering why he got bashed for saying it's not an easy fix when his fix is a completely different fix than what they were thinking of lol.

    That moment when you summon your chocobo and lose your 30minute wait lol. D:
    (3)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.