So here's some hard numbers to show what you all are so up in arms about...
Stats of my non-SCoB gear loadout (that is, BiS for what I've got access to with an ACC of 432 or better) as this is what I'm using most of the time:
WD - 75
INT - 576
DET - 309
CRIT - 484
SSPD - 484
With those numbers, here are the DPS numbers for the T1 and T2 rotations:
T1 B --
Raw Damage + CRIT: 107809
Raw DPS + CRIT: 412.8
T2 B --
Raw Damage + CRIT: 109120
Raw DPS + CRIT: 412.3
WOW! A whole 0.5dps... a whopping 0.125% difference between the two rotations!
Now let's add 8 DET and see what happens...
T1 B (+8DET) --
Raw Damage: 108163
Raw DPS + CRIT: 414.1
T2 B (+8DET) --
Raw Damage: 109478
Raw DPS + CRIT: 413.6
Amazing... 1.3dps increase for the top rotation, a HUGE 0.31% increase in DPS output.
Let's try +8 CRIT and see...
T1 B (+8CRIT) --
Raw Damage: 108076
Raw DPS + CRIT: 413.8
T2 B (+8CRIT) --
Raw Damage: 109390
Raw DPS + CRIT: 413.3
A MASSIVE 1dps increase over my current stats for the T1 B rotation.
Max Total damage difference is 354... or roughly 1/3 of a Fire 1 cast.
Yeah, my Novus is SOOOOOO gimped and useless isn't it? </sarcasm>
As I suspected early on in this thread the DPS difference is negligible. An extra crit on any spell on any of the lower stats/T2 rotations easily wipes out the DPS difference. Hell, getting lucky on not having a plume under you so you don't have to move will make a larger DPS difference than these stats will.
Get the burrs out of your rears, numbers this small only mean something if you use a parser and can easily be wiped out by RNG or human error. Sure, you can always say 1dps more is 1dps more. But you know, as I do, that there is no practical or real life difference between these numbers. No one will ever notice you doing 1dps more or less w/o running that parser, and in the end the monster will be dead at the same time anyways.