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  1. #1
    Player
    OldGeezer's Avatar
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    Sep 2013
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    139
    Character
    Kallen Statdfeld
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Sove92 View Post
    I have no issues like this, I can switch audio devices without any issues. This is not a XIV problem.
    Of course it is. FFXIV is the only game-let alone MMO- where I have to log out of the game so I can plug in a headset and listen on headphones. All other MMOs WoW, Rift, EVE, Guild Wars 2, SWTOR, and ESO switch audio the moment I plug in the headset in game. All these other developers make a seemless transition for a simple task such as plugging in a headset, but SE can not. If SE can't get even a simple task like this right which should be standard, voicechat will be beyond them.
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  2. #2
    Player
    Sove92's Avatar
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    Aug 2013
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    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by OldGeezer View Post
    Of course it is. FFXIV is the only game-let alone MMO- where I have to log out of the game so I can plug in a headset and listen on headphones. All other MMOs WoW, Rift, EVE, Guild Wars 2, SWTOR, and ESO switch audio the moment I plug in the headset in game. All these other developers make a seemless transition for a simple task such as plugging in a headset, but SE can not. If SE can't get even a simple task like this right which should be standard, voicechat will be beyond them.
    Then why I never need to do that? We all have the same client.
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  3. #3
    Player
    OldGeezer's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Kallen Statdfeld
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Sove92 View Post
    Then why I never need to do that? We all have the same client.
    No idea. Have no idea how your audio is configured. I just know that the problem still persists 1 year after launch and my FC friends have to log off and log back on so we can use our headsets and talk. Don't have this issue with any of my other games, so it's no an OS issue. It's an issue with the coding of FFXIV that other developers have found solutions for.
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  4. #4
    Player
    HiranaiVashai's Avatar
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    Jan 2012
    Location
    TREES_AND_GRASS
    Posts
    32
    Character
    Y'hiranai Vashai
    World
    Goblin
    Main Class
    Bard Lv 100
    Quote Originally Posted by OldGeezer View Post
    All these other developers make a seemless transition for a simple task such as plugging in a headset, but SE can not. If SE can't get even a simple task like this right which should be standard, voicechat will be beyond them.
    I had the issue with other programs including chrome, it's been an OS issue. If the headphones are plugged into a different 'audio device' and made the new 'default playback device', Windows won't channel active audio towards that device until stopped and reinitialized by the software.There is a work around SE could implement which other devs might have applied themselves. Basically, it's like the wireless controller issues we used to have where they didn't work on reconnection unless you relogged.

    All they need to do is add a check to the loop to see if the default playback device has changed, and once it has, they have to force stop the sound engine and reinitialize on the new device. Another option would be to allow setting a custom playback device. Just check /systemconfig to see what I mean, Display and Gamepad Settings both have a dropdown box to select what gamepad/monitor to use where the Sound settings lack such options. The reason is because it refers to the default playback device and Windows won't stop the stream towards a device until told otherwise.

    Coding wise, it doesn't even come close to a matter if they can or can not implement voice chat.
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