Page 2 of 2 FirstFirst 1 2
Results 11 to 20 of 20
  1. #11
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    All of Geralts weapons are the mythic FYI. Burtange levitrain, ect...* stupid phone
    (0)
    Last edited by Urielparadox; 10-03-2014 at 01:10 AM.

  2. #12
    Player
    Valcro's Avatar
    Join Date
    Jun 2011
    Posts
    96
    Character
    Romu Zari
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Atomnium View Post
    To be honest, relic weapons in ffxiv right now sucks hard and involve zero shows of your player's skill, it's all about endless grinds on atmas, gils and dungeons spam... infact, even the best reward availlable isn't even BIS when a next coil/raid strike around the corner.

    This isn't powerful legendary weapons, this is a just a side-quest goal you can work on in a casual way to get a decent weapon.

    FFXIV have yet to introduce legendary weapons that give real advantages like in past final fantasys games, something like job additional effects, hidden effects and whatever that make a legendary weapon forever-bis no matter the patch/update/expansion.
    Aww that's cute.

    And THEN SE said, let the bodies hit the floor, and it was so, and many upon the land cried foul as their relic progress was no more.



    See the problem with your logic is, there are weathered weapons for the casual players. Relics haven't been the casual weapon of choice for months. And we'll continue getting those casual weapon upgrades along side relics from here on out. Most of my casual friends have said no thanks to the relic grind. Relics are going to go down that road called difficult, and they will gain those advantages you speak of. Best prepare yourselves or risk being blindsided, and make no mistake you will be blindsided and SE is not going to budge to the rage on the forums come that day after maint patch when people start to realize, oh damn.

    Especially if they dare sway from their current method, and start implementing items used for the quests that can be exchanged between players, i.e. ancient currency. I would hope that's off the table period, even though to an extent it has already started with materia, but SE knows how to restrict the flow of things. If they deem relics should be rare, their way of doing it is involving wealth. It won't happen tomorrow. Hell it won't even happen within the next couple YEARS.
















    But it will.
    (7)

  3. #13
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Hik0 View Post
    you forgot the latest step (ilvl119)
    Tell me there's one for MNK with +242 H2H skill.
    (0)

  4. #14
    Player
    Meier's Avatar
    Join Date
    Nov 2011
    Location
    Imagery Land
    Posts
    551
    Character
    Meier Michaelis
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Atomnium View Post
    To be honest, relic weapons in ffxiv right now sucks hard and involve zero shows of your player's skill, it's all about endless grinds on atmas, gils and dungeons spam... infact, even the best reward availlable isn't even BIS when a next coil/raid strike around the corner.

    This isn't powerful legendary weapons, this is a just a side-quest goal you can work on in a casual way to get a decent weapon.

    FFXIV have yet to introduce legendary weapons that give real advantages like in past final fantasys games, something like job additional effects, hidden effects and whatever that make a legendary weapon forever-bis no matter the patch/update/expansion.
    So much this. At first we had to defeat bosses, the Chimera, Titan and Hydra, etc. They were easy but at least it wasn't reused content. In 1.0 the relics actually felt like...a relic.

    Quote Originally Posted by Hik0 View Post
    you forgot the latest step (ilvl119)
    Omg..lol imagine if we actually had stats like this in this game, instead of the...4 usual...D:
    (3)
    Last edited by Meier; 10-03-2014 at 02:21 AM.

  5. #15
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Atomnium View Post
    FFXIV have yet to introduce legendary weapons that give real advantages
    As long as its nothing like Thunderfury.

    Don't get me wrong, I loved it to death but I used it for far far too long even beyond lvl 60...
    (0)

  6. #16
    Player
    Hik0's Avatar
    Join Date
    Apr 2012
    Posts
    1,044
    Character
    Seijuro Hiko
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by Almalexia View Post
    Tell me there's one for MNK with +242 H2H skill.

    all ilvl>99 weapons get the +skill.
    (0)

  7. #17
    Player
    Atomnium's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Flare Oskopnir
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Valcro View Post
    See the problem with your logic is, there are weathered weapons for the casual players. Relics haven't been the casual weapon of choice for months. And we'll continue getting those casual weapon upgrades along side relics from here on out. Most of my casual friends have said no thanks to the relic grind.
    At the very first, those weapons weren't meant to be for "casual*" players and only the ones who downed t7 had an opportunity to get the tomestone... Then they changed everything with a regular "catch-up-update" with hunt and syrcus-tower loot boost.

    So from my little point of view, all of those weapons (weathered/unweathered/relic) re in the same basket (for the moment) since they can be acquired by a lone person without the need of your own community behind.
    On a side note, you can be a casual but still giving ton of times into grind and money sink for a goal, the only difference from another casual is how many times you re able to invest.

    "Casual*" shouldn't be the default noob-timeless-mentally-challenged meaning since there is also a lot of "Casual" end game raiders, only casualy-playing for raid times.

    *I still believe into players categories like bads, poors, decents, goods, very goods and it can have nothing linked with how many hours you play a week.

    Quote Originally Posted by Valcro View Post
    Relics are going to go down that road called difficult, and they will gain those advantages you speak of.
    Man, I for one really wish to see this happening... Like really.
    (0)

  8. #18
    Player
    Kyriea's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    246
    Character
    Kyriea Nova
    World
    Odin
    Main Class
    Pugilist Lv 50
    There simply isn't enough customisation in game yet to introduce better upgrades, and I don't think there ever will be in the attempt to be "safe". This game is so simple that there is little room for upgrades other than main and secondary stats, which helps vertical progression because all they need to do is increase the numbers, but for something like horizontal progression where they need to add more variety there isn't much they can do that they haven't already.

    XIV is a great game but there is no depth yet, and I think it will be at least a few years before we see anything like this added.
    (0)

  9. #19
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    People are doggin relics now but just wait until they ARE the best in the game and aaaa aaaaaaaaaaalll the players that neglected it have to start from zenith/atma. I hope this is the case at least >.>
    (0)

  10. #20
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    yoshi dont want u to do math in order to see wich gear is better and because "new players" balbalabala , MAIN STAT + VIT + (Crit , det , speed ) is what u will see .....

    maybe in 3.0 they introduce new stats or "enhance : XXX" but i doubt it....
    (0)

Page 2 of 2 FirstFirst 1 2