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Thread: Tier List

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  1. #1
    Player
    Errors's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    306
    Character
    Errors Phynrir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I'm seeing a severe lack of understanding what PLD brings to team (either that or you folks have played with some horrible PLDs). XD

    ...that's alright, just means I have a leg up when they think, "Oh it's just a PLD." :3

    Tell you what though, I won't turn down a buff. I will say I don't think we need it.

    edit: spelling
    (1)
    Last edited by Errors; 10-02-2014 at 03:52 AM.

  2. #2
    Player
    Avirex92's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Avirex Idyll
    World
    Faerie
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Errors View Post
    I'm seeing a server lack of understanding what PLD brings to team (either that or you folks have played with some horrible PLDs). XD

    ...that's alright, just means I have a leg up when they think, "Oh it's just a PLD." :3

    Tell you what though, I won't turn down a buff. I will say I don't think we need it.
    ^ a thousand times over.
    I love that people underestimate a Pld, even more so when that PLD is spec'd to STR. Shield bash followed by upgraded glory slash and full swing are complete killers when slapped on a mage with full str spec. given the fact that most people ignore the pld, as you've stated, makes it easier to get the jump on a mage while no one is attacking the pld.
    (0)

  3. #3
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Errors View Post
    I'm seeing a server lack of understanding what PLD brings to team (either that or you folks have played with some horrible PLDs). XD

    ...that's alright, just means I have a leg up when they think, "Oh it's just a PLD." :3

    Tell you what though, I won't turn down a buff. I will say I don't think we need it.
    They are not. They are just thinking Paladin didnt live to the hype. It is unable to function like FF11 Paladin as a defensive supporting job. The tools that FF11 Paladin has such as Provoke, Rampart, and Flash (FF14 version Flash is merely a tool for PvE, a joke for PvP) are much superior for team PvP like the Frontline. The definse value advantage is gone because of the morale. FF11 Paladin also have access to Cure IV and make it a really effective emergency combat healing (at cost of low mp pool).

    Also, because Paladin is not functioning as it suppose to be. They are forced to increase the survival ability of both healers in smaller scale PvP such as wolf den. This is where the entire drama coming from. A tool for arena is too strong for the Frontline. You are unalike to get any buff if you are expecting a dammage increase, it is more likely they will make you function like a defnsive job again.
    (0)
    Last edited by Divinemight; 10-01-2014 at 06:00 AM.

  4. #4
    Player

    Join Date
    Jul 2011
    Posts
    644
    Pld is put below because of the difference between a pld and a war when them burst,
    with dps accesories War can realy make a lot of damage i would say he will do 2/3 of what a melee can do, PLD can't do damage like that. in Frontline a good pld would be certainly protect the healer, and try to stun lock focused target, (he don't have 9 sec of stun lock anymore i thing, it got nerfed), i think it's realy slight he may be need a upp in damage, since them nerf the stunlock...

    i don't understand why you put monk so high and drg so low?^^.
    I don't think it's the damages: i know the drg have higher burst potential than a monk/ but a monk do more damage than a drg when there is not GCD to burn, this make the drg to be the burster of the two melee class
    (0)

  5. #5
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by kensatsu View Post
    i don't understand why you put monk so high and drg so low?^^.
    I don't think it's the damages: i know the drg have higher burst potential than a monk/ but a monk do more damage than a drg when there is not GCD to burn, this make the drg to be the burster of the two melee class
    Monk is put higher (and should be) than dragoon purely because of one ilm punch. Dragoon probably does have better burst damage than monk but it doesnt possess an ability as potentially game changing as monk's one ilm punch. Don't get me wrong I love using dragoon myself as well in frontine but it lacks that one signature ability/utility that every other dps/tank seems to have in some shape or form (like the aforementioned monk dispel, or blm sleep, or widespread dot dmg like smn, or pld stun lock) that would make it stand apart from the other dps.
    (1)
    Last edited by Dimitrii; 10-05-2014 at 12:43 PM.

  6. #6
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    939
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by kensatsu View Post
    War can realy make a lot of damage i would say he will do 2/3 of what a melee can do, PLD can't do damage like that.
    Huh, weird.

    (6)

  7. #7
    Player

    Join Date
    Jul 2011
    Posts
    644
    XD, my poor whm if i encouter you
    nevermind i may think too much of the Pve pld, seem full swing and glory slash is may be a good addition.
    I may be hard to do a tierlist if the low tier is overated.
    I don't have encounter pld so strong yet.
    a tierlist would realy be true if done on Top Player match only anyway, it's certainly too soon for that
    (0)

  8. #8
    Player
    Zagam's Avatar
    Join Date
    Aug 2013
    Posts
    113
    Character
    Zagam Zixion
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Atreus View Post
    Huh, weird.
    Screenshots don't really prove anything when you can switch at the end and it shows all the stats on the job you just changed from. And I'm not saying tanks cant get high numbers but breaking 100k?7 kill shots? I'm calling BS. Even as a blm free casting full rotations with flares and multiple kill target LBs I don't hit 120k often.
    (0)

  9. #9
    Player
    Layth's Avatar
    Join Date
    Oct 2014
    Posts
    36
    Character
    Layth Manzana
    World
    Malboro
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Zagam View Post
    Screenshots don't really prove anything when you can switch at the end and it shows all the stats on the job you just changed from. And I'm not saying tanks cant get high numbers but breaking 100k?7 kill shots? I'm calling BS. Even as a blm free casting full rotations with flares and multiple kill target LBs I don't hit 120k often.
    It has more weight then typing random hypothetical situations you've been in.
    (4)

  10. #10
    Player
    Blubbers's Avatar
    Join Date
    Mar 2014
    Posts
    344
    Character
    Blubbers Ubbers
    World
    Faerie
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Zagam View Post
    Screenshots don't really prove anything when you can switch at the end and it shows all the stats on the job you just changed from. And I'm not saying tanks cant get high numbers but breaking 100k?7 kill shots? I'm calling BS. Even as a blm free casting full rotations with flares and multiple kill target LBs I don't hit 120k often.
    Yeah to echo what tehomegaking is saying, those numbers are definitely legit. I've never broke 120k but I've had some pretty high numbers as a paladin (usually average 70-75k or so) and in a fight where you're on the point the entire time you can definitely get numbers to 120k+. It was also a long match 18:49 (probably really close and down to the end) vs a shorter match where you would expect smaller numbers.
    (0)

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