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  1. #1
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Minorinz View Post
    To be honest, i'm starting to think that SE will introduce another way to continue the relic quest or acquire atmas in the next patch. They must be planning something...
    I don't really see a way around it really, especially when newcomers will most likely chain their relic questline- it's gonna be overwhelming with all the content being jammed on 2.4
    how will the new players catch up anyway? more nerfs? lol
    Why do new players need to have an easy way to catch up? Doing this only serves to trivialize older content and shorten the lifespan of it. Why do that? Why make old content obsolete?
    (0)

  2. #2
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Amused View Post
    Why do new players need to have an easy way to catch up? Doing this only serves to trivialize older content and shorten the lifespan of it. Why do that? Why make old content obsolete?
    Trivialize? Isn't it already trivial enough, considering you're going around smacking low level mobs in your level 50 gear? And shortening the lifespan of something that's based PURELY on luck and NO other factor whatsoever is a good thing in my books.

    Is Atma farming really "content"? One that you, personally, enjoy, even? How many Atma weapons did you farm?
    (3)

  3. #3
    Player
    Chambers's Avatar
    Join Date
    Sep 2013
    Posts
    224
    Character
    The Liar
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Amused View Post
    Why do new players need to have an easy way to catch up? Doing this only serves to trivialize older content and shorten the lifespan of it. Why do that? Why make old content obsolete?
    How many people do you know that would sit around and say "OHH NOOO!!! they made atma easier to get! I really enjoyed grinding fates for hours without getting anything..."

    SPOILERS:
    The answer is nobody because it's old content and they're not doing that anymore.


    The only people that don't want Atma to be easier to obtain are the people that want everyone to suffer as they suffered...which is selfish. I don't wish that grind on anyone. It's not fun, it's not challenging, it's just tedious.
    (7)

  4. #4
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Riepah View Post
    Trivialize? Isn't it already trivial enough, considering you're going around smacking low level mobs in your level 50 gear? And shortening the lifespan of something that's based PURELY on luck and NO other factor whatsoever is a good thing in my books.

    Is Atma farming really "content"? One that you, personally, enjoy, even? How many Atma weapons did you farm?
    Quote Originally Posted by Chambers View Post
    How many people do you know that would sit around and say "OHH NOOO!!! they made atma easier to get! I really enjoyed grinding fates for hours without getting anything..."

    SPOILERS:
    The answer is nobody because it's old content and they're not doing that anymore.


    The only people that don't want Atma to be easier to obtain are the people that want everyone to suffer as they suffered...which is selfish. I don't wish that grind on anyone. It's not fun, it's not challenging, it's just tedious.
    It's not so much that I enjoy the way Atma functions right now as much as I'm concerned about things being made easier as a whole. Where does it stop? People want Atma to be easier now, but then they'll want the Animus books to be easier too, even though they already are with the increased myth rates and adjusted FATE spawn times. Why does everything have to get easier?

    Also, I'd like to bring up the fact that relic is completely optional content, and is essentially a luxury item that is never necessary. Items of essentially equivalent power are much more readily available. Basically, relic is something that doesn't need to be made easier because it isn't even needed in the first place. Its entire purpose was to cater to the people who want a long term goal to work towards. Relics are supposed to be rare, if everyone was running around with a relic, it wouldn't be much a relic anymore, would it?
    (0)
    Last edited by Amused; 09-30-2014 at 10:59 AM.

  5. #5
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Amused View Post
    It's not so much that I enjoy the way Atma functions right now as much as I'm concerned about things being made easier as a whole. Where does it stop? People want Atma to be easier now, but then they'll want the Animus books to be easier too, even though they already are with the increased myth rates and adjusted FATE spawn times. Why does everything have to get easier?

    Also, I'd like to bring up the fact that relic is completely optional content, and is essentially a luxury item that is never necessary. Items of essentially equivalent power are much more readily available. Basically, relic is something that doesn't need to be made easier because it isn't even needed in the first place. Its entire purpose was to cater to the people who want a long term goal to work towards. Relics are supposed to be rare, if everyone was running around with a relic, it wouldn't be much a relic anymore, would it?
    Gotta love slippery slope
    (2)

  6. #6
    Player
    Skias's Avatar
    Join Date
    Jun 2013
    Location
    Ul'dah
    Posts
    11
    Character
    Skias Somnus
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SDaemon View Post
    Gotta love slippery slope
    Awesome, let's lay off the balance team so no changes ever get made. Ya know, because slippery slope?
    (1)

  7. #7
    Player
    Skias's Avatar
    Join Date
    Jun 2013
    Location
    Ul'dah
    Posts
    11
    Character
    Skias Somnus
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    I'm currently 7 Atmas into the 12, and I can tell you right now, this is the single most miserable piece of content in the game. I have this single completely garbage step in between the steps that I actually want to do. I enjoy progressing through content like the books, but this Atma RNG crap is completely awful. Dreadfully boring, and there is no end in sight. So yes, I would like adjustments made to get past this horribly concocted mess of a quest.

    I literally figure this quest was made in the span of an hour and they shipped it.
    (1)

  8. #8
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Amused View Post
    It's not so much that I enjoy the way Atma functions right now as much as I'm concerned about things being made easier as a whole. Where does it stop? People want Atma to be easier now, but then they'll want the Animus books to be easier too, even though they already are with the increased myth rates and adjusted FATE spawn times. Why does everything have to get easier?
    Your attempts at preserving difficulty are misguided, as Atma farming has nothing, nothing whatsoever to do with difficulty, only with luck. Making luck-related stuff less likely to screw people over who have no way of influencing it is a GOOD thing. If you want people to have "a long term goal to work towards", then GIVE them a goal to work towards, not a lottery. Is the jackpot something you can work towards?

    Farming Atma isn't any less easy than rolling dice, and it is just as luck reliant.
    (4)

  9. #9
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Riepah View Post
    Your attempts at preserving difficulty are misguided, as Atma farming has nothing, nothing whatsoever to do with difficulty, only with luck. Making luck-related stuff less likely to screw people over who have no way of influencing it is a GOOD thing. If you want people to have "a long term goal to work towards", then GIVE them a goal to work towards, not a lottery. Is the jackpot something you can work towards?

    Farming Atma isn't any less easy than rolling dice, and it is just as luck reliant.
    If they're going to just hand out Atma, why even have that stage in the first place? Why not just have them give you the Atma right away without having to do anything at all?

    I don't see how it being luck based makes it any less of a goal to work towards either, and I never once implied that Atma was "difficult" nor would I ever agree with someone claiming it to be difficult.

    Again, I want to return to the point I made earlier. Why does everything have to be made easier? Where do we draw the line?
    (0)

  10. #10
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Amused View Post
    If they're going to just hand out Atma, why even have that stage in the first place? Why not just have them give you the Atma right away without having to do anything at all?

    I don't see how it being luck based makes it any less of a goal to work towards either, and I never once implied that Atma was "difficult" nor would I ever agree with someone claiming it to be difficult.

    Again, I want to return to the point I made earlier. Why does everything have to be made easier? Where do we draw the line?
    Again, gotta love slippery slope. Increasing the atma drop rate or finding another method to implement to grind them out does not equate to easing up any other parts of the quest-line or any other parts of the game for that matter.
    (3)

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