That was something like 5 years after they were introduced. To be honest, I think it was longer. Maybe 8 ish? Post abyssea, and CoP was what, 2005?
This my friends is what is known as "mad".In school, I could finish group-work for team mates that slacked off and still pass. Although, to be fair, I *couldn't* vote: dismiss them. Granted, they weren't in school to dodge pixel dive-bombs from an internet dragon. Also granted, b/c I did well at writing their essays for them, I'm now sitting at a desk writing this small memo re: why allegory doesn't work, on the clock. If I could get paid to coach seven other folks how to dodge internet dragon dive bombs, that'd be pretty awesome. Also, if I could get them all to subscribe to WTFast, too, that'd be swell. Maybe that could be a job perk.
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Correct.
The fact that they're even considering it now is pretty good, yet people are complaining here.
I really don't understand why people are complaining when the development team have already confirmed that "We're working on plans for old redundant content such as BCoB"
Popular Server.
I don't see what it has to do with the topic at hand?
Having random hours =/= not having much time. I have done all content there is but SCoB (never attempted due to reasons mentioned earlier in the thread) and Ramuh Ex cuz reasons (I think I haven't even unlocked this. I might try some day). Also, in every MMO I played there was a lot of stuff you could do solo, and nearly all the rest you could do with random people gathered off the bat. FFxiv is the first one I play where you can't make progress if you don't find 7 other people who happen to have the same play time as you.
I shouldn't have to sit for 2 hours or more doing nothing before I can even attempt something. Well in fact I should be able to play a reasonable amount of these 2 hours doing the content. Which I can't, because once, again, no static and stuff. I do not even complain about that. I'm fine waiting till it's open to randoms in DF. Just let me have a loot-less fight to :
1) enjoy the content and the story gated behind these stupid lockouts
2) have the time to gather a team of 8 and play instead of watching the sea in Mist waiting desperately for the PF to fill.
I won't bother you, promise, just want to enjoy what the game wants to give me but the stupid static/PF requirements refuse me
This is not. Since SE added major storyline (Carteneau Battle's end) behind it. CT is separate content. Coil isn't.
just from first 20 comments, before the drama started. The people complaining the most aren't the ones you think
Last edited by Kuwagami; 09-30-2014 at 06:02 AM.
You're right, that was a little harsh. The point more was "if you downed Twintania -that fast- I strongly suspect you had a lot of help from people who cleared it already". I beat Rafflesia in a single session and Melusine after a week of raiding but I don't claim I have some sort of superior skills, because I know I owe it in part to the four or five T9-experienced players also in the group who advised, guided, and aided me through it.
I pointed this guy out to my buddies in TK (an Excal guild) and they said that in general the average skill level is a fair bit higher there (makes sense, lots of XI and 1.xx vets). So maybe he's just gotten used to it and thinks such extraordinary skill level is the norm?
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