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  1. #1
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    Apr 2014
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    Quote Originally Posted by Warlyx View Post
    FFXI players , would haven laughed .....asking for a "story mode" CoP



    oohhh those were the days , of wiping and wiping and wiping , until u finally beat it ! , the story only was worth it!

    now? QQ on the forums until u get everything nerfed to the ground.
    But Dude, FFXI was made for the more experienced, hardcore MMO player. FFXIV is meant for casual gamers, is it not?
    (2)

  2. #2
    Player
    saeedaisspecial's Avatar
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    Sep 2013
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    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Wyrmnus View Post
    But Dude, FFXI was made for the more experienced, hardcore MMO player. FFXIV is meant for casual gamers, is it not?
    The distribution was about the same, honestly. There was an incredibly large percentage of casual players in FFXI.
    (0)

  3. #3
    Player
    Ecks007's Avatar
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    May 2013
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    Limsa Lominsa
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    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Warlyx View Post
    FFXI players , would haven laughed .....asking for a "story mode" CoP



    oohhh those were the days , of wiping and wiping and wiping , until u finally beat it ! , the story only was worth it!

    now? QQ on the forums until u get everything nerfed to the ground.
    Yeah, I really liked XI, sadly I only got as far as the Oryu "Oreo" fight in CoP because I just couldn't commit to a static group. The fight's themselves weren't really the problem, once you read up on what you needed to do and did it it wasn't that bad. It's just finding the other players to do it with you that were as good as you in order that you could all beat it. That's the problem. Statics are a problem. Oh sure, they are great for people who can commit to them, but if you can't then you are just screwed out of progression. I really wanted to beat CoP too, but when your in game friends all have their own statics and you just can't commit to one because of your real life job/situations you just get left behind. That's not really fun, or fair.
    (5)

  4. #4
    Player
    WellGramarye's Avatar
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    Oct 2013
    Location
    U'ldah
    Posts
    320
    Character
    Lumei Asuran
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Warlyx View Post
    FFXI players , would haven laughed .....asking for a "story mode" CoP



    oohhh those were the days , of wiping and wiping and wiping , until u finally beat it ! , the story only was worth it!

    now? QQ on the forums until u get everything nerfed to the ground.

    FYI they DID story mode all of the early CoP by uncapping their level caps and letting you fight them at your full level.
    (3)

  5. #5
    Player
    Alistaire's Avatar
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    Sep 2013
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    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by WellGramarye View Post
    FYI they DID story mode all of the early CoP by uncapping their level caps and letting you fight them at your full level.
    That was something like 5 years after they were introduced. To be honest, I think it was longer. Maybe 8 ish? Post abyssea, and CoP was what, 2005?
    (0)

  6. #6
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
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    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Alistaire View Post
    That was something like 5 years after they were introduced. To be honest, I think it was longer. Maybe 8 ish? Post abyssea, and CoP was what, 2005?
    Correct.

    The fact that they're even considering it now is pretty good, yet people are complaining here.


    I really don't understand why people are complaining when the development team have already confirmed that "We're working on plans for old redundant content such as BCoB"

    Quote Originally Posted by Ulathskullsplitter View Post
    Just an observation but almost everyone in this thread who strongly oppose this are from excalibur. Odd coincidence?
    Popular Server.

    I don't see what it has to do with the topic at hand?
    (0)

  7. #7
    Player
    Skapoc's Avatar
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    Dec 2013
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    108
    Character
    Skap Onu
    World
    Behemoth
    Main Class
    Astrologian Lv 60
    I have cleared T9 multiple times and see nothing wrong with a story mode coil and no one else should either. People say it wastes development time however you can easily counter that argument with 2 points.

    1. A large amount of people play this game for the story. If those people get frustrated and quit SE losses money. The less subs the game has and less money coming in means longer development time for new content or a stop to it all together. Hardcore players often fail to realize its the casual players that keep games alive if you appeal to them the game thrives and content continues to be developed for both sides.

    2. No one can clearly tell anyone here how long or hard it could be to make an easy/story mode version for all we know it could take only take a day or two.

    In other words "Let them eat cake"
    (14)

  8. #8
    Player
    Ecks007's Avatar
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    May 2013
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    Limsa Lominsa
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    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Hali View Post
    Look. I get, you want to feel special and that's okay. If you've beaten t5 and t6-t9 then congratulations. How's your static doing? You've got it on farm now, right? You farm it.. right? For the GEAR, right? I mean, why else would you keep doing it, right? Oh that's right, for the gear.

    Now that's not to say there aren't players out there that get the thrill of completing difficult content just because it's difficult. And I do get what you're snidely trying to say. Coil is suppose to be the hardest content the game has to offer currently (aside from Savage Coil, which hey.. was put in there specifically for players who really want that hardcore challenge). You are rewarded from doing that really hard content with some pretty snazzy looking gear and the ability to truly have the best gear combinations in the game to make you super leet.

    Ah, but there's also a specific storyline to coil. A storyline that many people would like to enjoy without the headache of committing to a static group.

    Ending here, because I'm too tired to continue and what I had typed (and deleted) was mostly rambling.
    (17)

  9. #9
    Player
    Hali's Avatar
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    Dec 2013
    Posts
    100
    Character
    Hali De'blois
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Ecks007 View Post
    Look. I get, you want to feel special and that's okay. If you've beaten t5 and t6-t9 then congratulations. How's your static doing? You've got it on farm now, right? You farm it.. right? For the GEAR, right? I mean, why else would you keep doing it, right? Oh that's right, for the gear.

    Now that's not to say there aren't players out there that get the thrill of completing difficult content just because it's difficult. And I do get what you're snidely trying to say. Coil is suppose to be the hardest content the game has to offer currently (aside from Savage Coil, which hey.. was put in there specifically for players who really want that hardcore challenge). You are rewarded from doing that really hard content with some pretty snazzy looking gear and the ability to truly have the best gear combinations in the game to make you super leet.

    Implying I do it purely for gear and not that the fights are incredibly fun. Keep assuming that everyone who raids is the same.

    You assumed that everyone is against the idea because because they don't want you to get coil gear or achievements.
    Go and actually read the points against the implementation, you may educate yourself instead of doing exactly what my image showed.
    (3)

  10. #10
    Player
    Ecks007's Avatar
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    May 2013
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    Limsa Lominsa
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    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Hali View Post
    Implying I do it purely for gear and not that the fights are incredibly fun. Keep assuming that everyone who raids is the same.

    You assumed that everyone is against the idea because because they don't want you to get coil gear or achievements.
    Go and actually read the points against the implementation, you may educate yourself instead of doing exactly what my image showed.
    Except I wasn't implying you do it purely for the gear. Though the large majority of raiders do.

    Maybe I didn't word the first sentence in my second paragraph well enough for you, but that would apparently include people like you who enjoy the fights. The boss fights are the difficult content I was referring to, because lets face it, trash mobs aren't really difficult.

    I may have read whatever points you made. My points are basically the same as the OP, which if anything would mean you are missing the point here. This isn't a thread against the implementation of a Story Mode for coil, it's in support of the idea. The idea the OP brought up. You don't have to like it, you don't have to support it, you are entitled to your opinion.

    There is still no good reason to not implement a story mode version of coil like the OP suggests, and a multitude of good reasons to support the idea.

    Why don't you read my posts a bit more thoroughly. Or don't, I don't care at this point. My points have been made and supported and that's good enough for me.
    (8)

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