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  1. #71
    Player
    Mattlex's Avatar
    Join Date
    Jul 2012
    Posts
    95
    Character
    Onion Lord
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    They could make a magic tank that works well – Perhaps Geomancer/Elementalist which uses elemental spells as magical armour and perhaps elemental weapon enhancements like en-spells.

    Some of the abilities could work similar to Ninja shadows in XI so you would have several spells with varying cool downs that put up a number of magical shadows that absorb physical damage. This could be combined with Stoneskin type elemental spells which would absorb damage in different ways (Water Wall, Lightning Shield, Wind Guard – Just ideas) which could be weaved in between the shadow spells.
    (0)

  2. #72
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    It's time for Rune Fencer and Dancer to make an appearance as tank and healer in this game
    (1)

  3. #73
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Reynhart View Post
    That's a pet tank, and it indeed could be interesting.
    I haven't played SMN on endgame, but I doubt that Titan can hold aggro over strong DPS and on multiple targets.
    A real pet tank would need to have a more involved interaction with the pet as it tanks, with a stronger set of moves that allow for more critical aspects of the PLD/WAR toolsets (multiple survivability cooldowns, provoke, etc). It would probably involve actions by the master that would need to be executed to give threat to the pet. The pet could not just be set to sic and handle itself..

    Pet death would also likely mean death to the master so as to limit the natural advantages of this style of tank over player tanks like the WAR or PLD.

    For this reason I don't think it will exist in FFXIV. It's too complicated. But if you wanted a realistic model of a tank that would work using FFXIV's systems and where the player does not need to stand in melee range most of the time, this would be the way to do it.
    (0)
    Last edited by Giantbane; 09-18-2014 at 07:33 AM.

  4. #74
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Luvbunny View Post
    It's time for Rune Fencer and Dancer to make an appearance as tank and healer in this game
    Omg yes!

    However tbh they would need to do some pretty heavy redesign to rune fencer since there is no elemental damage in the game, but the overall concept is good. That and they really should change the name to Rune Knight because it sounds cooler IMO. I would also love to have Celes iconic Runic Blade ability added to them in some form.

    Dancer or chemist as a healer, yes please.
    (0)

  5. #75
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    Considering there will be a limited number of jobs added to this game, I think they should start with more iconic jobs. Jobs that have been in 3+ FF games at least.
    This is why I dont want to see "Rune Fencer". Jobs that have only been seen in FF11 should NOT be put into this game. (IMO, of course)
    (0)

  6. #76
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    http://finalfantasy.wikia.com/wiki/Mystic_Knight

    Rune Fencer really was just a reworking of Mystic Knight and Rune Knight (mainly Mystic) which has existed in multiple FF titles.
    They took the enspell concept that was the main schtick of Mystic Knights and expanded it to have more defensive capabilities so that it could be a tank.

    Personally I would prefer they did a brand new tank design for Mystic/Runic Knight and introduced that instead of trying to bring over Rune Fencer, but ultimately the high level concept for them is the same.

    Also I want Celes' Runic Blade ability, or some incarnation of it as an ability for the class.

    Asides from Mystic/Runic Knight, other classes from the series that could potentially be tanks are.
    - Samurai (from new class)
    - Templar (from LNC)
    - Dark Knight (from GLD, would rather it be dps though)
    (0)
    Last edited by TouchandFeel; 09-24-2014 at 02:44 AM.

  7. #77
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Exstal View Post
    "no-shield large-weapon"

    Katana is only 60~73cm, I don't think that constitutes large weapon.

    I do believe Warrior axe is 110cm+, which is what I believe Dark Knight's 2H (if it gets) will be.
    I guess u never heard of great 2h variant of katana called Odachi then eh?
    (0)

  8. #78
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Empressia View Post
    I guess u never heard of great 2h variant of katana called Odachi then eh?
    大太刀 (odachi) is quite literally big fat/thick sword. Whereas 刀 (katana) is just sword (or knife).

    They aren't the same.
    (0)

  9. #79
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    I'm betting on the next tank having its own kind of provoke skill, unless they intend for every tank job in the game to have paladin as one of its sub classes.
    (0)

  10. #80
    Player
    Zej's Avatar
    Join Date
    Aug 2014
    Posts
    17
    Character
    Zej Nix
    World
    Shiva
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ragology View Post
    I'm betting on the next tank having its own kind of provoke skill, unless they intend for every tank job in the game to have paladin as one of its sub classes.
    I'd believe it if they said it that the new tank class would sub-gladiator. I'd like to see a revamp of Cross Class skills though.

    I think the next tank class depends on how much either Doma or Ishgard is involved in the expansion plot. If Doma is more prominent, then Samurai is probable for the tank class because we already have that cultural theme from them. Templars could be it if Ishgard is more involved. If both are, then it might just come down to which the Devs prefer for tanking or can make a more interesting gameplay experience.
    (0)

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