There are a lot of threads where people really want Samurai to be the next tank... Which leads me to this post.
Well, for one, it seems like the development team is already having issues balancing Paladins and Warriors, so I don't think it's wise to introduce another no-shield large-weapon tank into the same melee based system. I do think Paladins are in a really good place right now (since the dmg buff to Paladins). But.... It goes back and forth. Well, this thread explains it more clearly:
http://www.reddit.com/r/ffxiv/commen...ps_what_gives/
[Removed incorrect statement about Paladin Buff.] Warriors are better than they were at Launch, but what to do with them? Their heals aren't very strong. Warrior Off-Tank DPS isn't great in comparison to Paladin's unless the Warrior is tanking multiple mobs. They have less useful defensive cooldowns than a Paladin and Holmgang just kinna ... yeah. It seems like Warriors are almost there just to buff the Paladins on a single-enemy fight (which occurs a lot).
Why not just balance the two primarily physical ability tanks that are already there, and then introduce something like a heavy magic ability tank that isn't going to deal with the same physical ability system that Warriors and Paladins fight within? My main point is that I think that the idea of a Samurai tank would be crazy close to what Warrior already is unless something completely outside the box is utilized. While I think this could happen, I am not sure that it will be. Hence, I'd like to see something utilizing magic abilities instead like debuffs, buffs, perhaps the occasional instant spell, wards, perhaps increased stoneskin (w/ longer duration if the tank has cloth armor?), etc. I don't think that the tank has to be 100% magic... but a little bit of sugar and spice that is far more potent than Paladin's current set of spells would be nice. ;D
P.S. Please also revamp Paladin and Warrior before another tank is added so people don't abandon ship.
Edit: Should have said Melee-Only. Did not say ranged. Did not say it has to be ENTIRELY magic. I just think it would add more variety to have a tank based on magic-usage for defensive cooldowns, debuffs, etc.

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