Results 1 to 10 of 584

Hybrid View

  1. #1
    Player
    ZReport's Avatar
    Join Date
    Sep 2013
    Posts
    364
    Character
    Sho Ryuuken
    World
    Excalibur
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Granyala View Post
    Yes ~400-500 seems to be the average and I do indeed agree that it is an acceptable amount of effort for a supposedly special weapon.
    However in good game design you would narrow the outliers esp on the negative end.

    You'd see to it that there are no people that would need say, target average + 30%.
    It's really easy to implement:
    Guaranteed drop after 59 FATEs for a 700 FATE worst case scenario.

    Sheer DEV lazyness or the sadistic need to weed people out via RNG is the reason why they didn't implement it.
    And this is why I call it bad design.


    An extreme minority that simply spoken: Should not exist.
    Not only because it is frustrating to these players but also because it creates a lot of totally unnecessary drama, as shown by the countless atma complaint threads.

    BTW: Nexus grind surely sounds horrible. 500x the same boss? Ouch!
    Eventually that's what the purpose of relic will be, I will assume now. Much like FFXI's relics, they will be harder and harder to come by, and you'll start to see more and more people with unfinished weapons due to giving up. Despite this, it will still be casual content that people can do at their pace. You don't need to join a well trained static, there's no real obligation needed except copious amounts of time (and/or money, considering Animus -> Novus stage).

    It's not so much a sadistic need to weed out players over it being a business decision. The devs understand that these weapons carry a level of prestige from FFXI, as well as legendary weapons from WoW. It's more or less the same thing, it's a control to keep players playing because they know said players want said items. I know some people who grind for these weapons just because some weapons can be exceptionally bright, shiny and gaudy and just cool (or silly) to look at. I know others who obtained the weapons because it was a poorman's alternative and no real work required. Even more so do I know people who want it for the eventual relic change into the weapons of legend.
    (0)
    Last edited by ZReport; 09-27-2014 at 09:33 AM.

  2. #2
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by ZReport View Post
    Eventually that's what the purpose of relic will be, I will assume now. Much like FFXI's relics, they will be harder and harder to come by, and you'll start to see more and more people with unfinished weapons due to giving up. Despite this, it will still be casual content that people can do at their pace. You don't need to join a well trained static, there's no real obligation needed except copious amounts of time (and/or money, considering Animus -> Novus stage).
    Honestly I don't see that happening. Other then the huge hurdle of atma rng praying, the rest of the relic weapon quest-line is pretty breezy and straightforward. If people clear the horrible segment of atma they are more likely to continue on the upgrade path to nexus.
    (1)

  3. #3
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by SDaemon View Post
    Honestly I don't see that happening. Other then the huge hurdle of atma rng praying, the rest of the relic weapon quest-line is pretty breezy and straightforward. If people clear the horrible segment of atma they are more likely to continue on the upgrade path to nexus.
    So there needs to be another wall that culls the pack? I like where this is going.
    (2)

  4. #4
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Exstal View Post
    So there needs to be another wall that culls the pack? I like where this is going.
    Why should there be a wall to cull the pack? And why did you pose that question off of what I said?
    (3)

  5. #5
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by SDaemon View Post
    Why should there be a wall to cull the pack?
    To have that it's rare to have. Much like FFXI (even though I think that game was stupid).

    And why did you pose that question off of what I said?
    If people clear the horrible segment of atma they are more likely to continue on the upgrade path to nexus.
    So in conjunction with,

    Much like FFXI's relics, they will be harder and harder to come by, and you'll start to see more and more people with unfinished weapons due to giving up.
    results in finding a way to discourage those who don't have a heart of iron to give up and pursue other options.
    (1)

  6. #6
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Exstal View Post
    To have that it's rare to have. Much like FFXI (even though I think that game was stupid).





    So in conjunction with,



    results in finding a way to discourage those who don't have a heart of iron to give up and pursue other options.
    You pulled together what two different people on different ends of the issue said, so you'll have to see why I would be confused at your reasoning here.



    The only thing needing a "heart of iron" is the perseverance to sit on your knees praying to the RNG god for atmas >.> The rest of the quest doesn't "cull" at all.
    (0)

  7. #7
    Player
    Uielyave's Avatar
    Join Date
    Feb 2014
    Posts
    206
    Character
    Rahn'a Lihzeh
    World
    Balmung
    Main Class
    Archer Lv 70
    Quote Originally Posted by Exstal View Post
    results in finding a way to discourage those who don't have a heart of iron to give up and pursue other options.
    All I've seen with anything you post is a whole lot of self-proclaiming "no one else should have it easier because I want to be special" BS.
    The more you try to defend this horrible design, the more you look to be someone who is incredibly selfish. Many players would love to work on their weapons, but they are played with this unfun and unfair RNG bullcrap that doesn't "Cull the pack", it discourages players and therefore can cause people to quit and lose interest in the game. I'm not sure SE wants that, and many people sure as heck don't want that.
    As I said before, just because you happened to be lucky and are perfectly okay with mindlessly grinding fates, doesn't mean others are OK with it as well. Also, luck =/= effort or skill.

    Quote Originally Posted by Raxion View Post
    People saying that they farmed for days and weeks without getting anything, I gotta call BS. Doing FATEs for an hour does not count as farming for a day. If you 'really' sit down and get busy for a good 5-6 hours of FATE grinding, you'll usually walk away with at least 1. I have one near-Nexus, and one Animus weapon. Neither of them took me more than 5 solid days of FATE grinding to finish. Sure, RNG is RNG, but even if you were to have the worst luck imaginable, you'd still be getting Atma if you were actually 'farming' for them, and not giving up after 10 FATEs.
    It's not worth it or enjoyable for many people to "Sit down" and chase after the same fates over and over again, many times missing fates they needed because they may be too far away, being halfway across a zone, or are being completed too fast. There are many variables that make this grind horrendously frustrating.
    Just because you got one atma after a 5-6 hour grind doesn't mean that other people want to do that. Many are seeing their friends either quit or move ahead of them because RNG is not being kind. Luck is not something that works well in this game for something like a relic upgrade. Many of my friends are discouraged, saddened, and ready to quit because they can't keep up with other members of our FC or friends of their own.
    It was amazingly fun to get over the hurtles of the Hard mode primals as a group, but with the Atma grind, you can't do that anymore. Many people get left behind, and that's never a good feeling.
    (6)
    Last edited by Uielyave; 09-27-2014 at 02:27 PM.

  8. #8
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Uielyave View Post
    You're see what you want to see. That's fine.
    (0)

Tags for this Thread