Quote Originally Posted by LionKing View Post
1/ How exactly that T5 is challenging, in what way, with 20% echo buff and most everyone's gear right now is ilv 95+???
It is challenging since it still has many mechanics that need to be mastered (divebombs, twister) that will kill you no matter the echo and ilvl, and finding a group able to handle all those is challenging

Quote Originally Posted by LionKing View Post
2/ Why do you think T5 not give enough rewards compare to its challenge level (again in what way???), given it is the old content made for the past?
The devs actually have made old content to have a meaning (hard modes in trial roulette, mounts in extreme modes, desynth materials from high level dungeons and hard modes) so people would still do it, first coil doesn't have any meaning so people don't do it, and that is not problematic since it is very easy now except turn 5 which is still challenging

Quote Originally Posted by LionKing View Post
3/ You compared T5 with LEVI extreme, one was made before the other and both were made with different kind of ideas in mind (Coils are for Hardcore players vs Primals Ex are for most of the player base)
Yes they still give the same ilvl weapons, which doesn't make sense to me if the other is much harder than the other, but maybe this is just me.

Quote Originally Posted by LionKing View Post
4/ How in the world and why do you think, just because people fail at T5 via DF, that you think T5 is challenging, yet not enough rewards???
The idea comes from the fact that I have completed most of the content I have done (ex primals except ramuh) via df without that many problems, while I have much harder time with t5

Quote Originally Posted by LionKing View Post
5/ Your idea is to raise the rewards, (aka better ILv loots), so people have easier time to do T5 which is completely wrong. ILV, Echo does not make a good player, Skill and the knowledge of the fight distinguish a good player from a bad player.
I would not say raising the rewards is the right way, but giving something new (for example mount) so people would start doing it,which would mean that a player that has yet to complete it would get more parties that have players that know what they are doing so they can learn the fight, insted of just running to parties full of new players who have no idea what they are doing, I am fine with new hard content not being beatable with df, but since t5 is very old content now it should be

Quote Originally Posted by LionKing View Post
That is why I said, instead of wasting your time here, find help from your friends, and learn the fight. Even as casual, I hardly believe you can't even find a group of 7 players that are capable of teaching you in T5 and complete it
The thing is, in my experience not many people who have completed the fight want to do it again just to help people, and I am not a player who likes to buy runs.

Quote Originally Posted by LionKing View Post
P/s Titan ex is more challenge than T5. You know why? Because T5 can still be cleared with 5 people and the dead 3 can still be revived while as in Titan, one wrong move you are gone forever!!!
I have to disagree with you on that, titan ex is mostly just a individual effort, not much group effort in it, and I find it to be much easier than turn 5, much more completable with df group