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  1. #10
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Jabo View Post
    You don't just sit around, you time your ability's! Better timing, less waiting.
    How people really want mindless spamming back is beyond me. Seriously.
    I like playing healers and i couldn't be more happy about the fact that healing finally means something.
    This game was waaaaaaaay too easy. Especially for mages...
    Spoken like a true non-mage.

    I don't set the timing, bub. How much damage my *** party members takes does. I can Cure 1x a fight or 100x a fight depending on *** out of my control. I don't even understand what abilities you're talking about and what you expect me to do when I'm down to 10mp and have a 8min wait on Tranquility. I should start spamming Trance Chant? I should Spirit Bind and find a 20mp spell?

    I definitely just sit around when I'm out of MP. I have nothing more to contribute because 1.18 made sure of it.

    Edit: If you (as a Gladiator) surrounded yourself with mages who "mindlessly" spammed Cure 3 AOE rather than actually use their *** abilities like Spirit Dart, Nuke (assuming you guys BR - wild assumption, though), keep up at least 3 if not 5 Damage-Over-Time, then you were really setting your entire team at a disadvantage and you should fire those guys.

    I mean honestly. Do you really think all there was to being a mage yesterday is mindless AOE Cure Spam? That's your stance on it? I'm here to tell you it was a lot more complex - in fact it was as complex as the mage player himself wanted it to be and the better he multitasked the easier fights were for everyone, but now I just kinda stand around waiting to cure because god forbid I run out of MP and we wipe.
    (3)
    Last edited by Melodicya; 07-23-2011 at 01:01 AM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.