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  1. #1
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    the whole reason for the "class" system not really working out entirely...is that it isn't FF-ish enough...so we are getting jobs for those classes...you have to remember, this is a Final Fantasy first and a MMORPG second. It would be different it it wasn't a primary FF game (numbered), but it is, so that fact is prioritized.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  2. #2
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Dubont View Post
    the whole reason for the "class" system not really working out entirely...is that it isn't FF-ish enough...so we are getting jobs for those classes...you have to remember, this is a Final Fantasy first and a MMORPG second. It would be different it it wasn't a primary FF game (numbered), but it is, so that fact is prioritized.
    I don't have a problem with the job system. I was dying to play White Mage.

    Guess what, though, I'm playing White Mage right now and it's called Conjurer and it's stupid.
    It took a fun job and made it boring as hell.

    Anyway, I also meant to say in my rant - they've already begun the process (with the lower level NMs) of shitting on Crafters. Just like Yoshida said they were steering away from Guildleves, I'm pretty sure he's going to announce one of these days (if he hasn't already) Crafters and Gatherers aren't real classes and they never meant them to be. You all will champion that, too, but in the long run it's a stupid decision.

    Involving crafters in every single instance of creating gear would have been much farking smarter. Yeah we all love NM gear and I'm not entirely against a few here and there that are Untradable, but ... well I leveled CON to 50 using gear crafters made, then the low-level NMs came out. I wore Seer's Cowl for THM from 25-50. Same with all the other gear. Sorry, crafters. Free gear > expensive gear. You lose this round.

    It's a bad call. It's stupid for the economy. Dark Matter is a good idea for inventory, but further LOL-ifies crafters. They don't even need to craft a material now, they just buy it at the store and badaboom. Now repairs have a flat rate NPC price of whatever the hell Dark Matter is and no one will (or should) ever really offer more. I used to offer 10-20k for repairs that required Jade, but nope no more.

    Anyway the Dark Matter move is semi-smart as it removes tons of inventory clutter, but the game is just crapping all over what Tanaka was building which is a world where everyone could have fun doing the thing they enjoyed most. You enjoy Weaving? Fucking go for it. Now it's pretty much your loss though cause all you are is a glorified bitch-boy repairman. "Repair my fucking NM gear. I don't want your stupid fucking hat unless you +3 that shit."

    Yeah we all want an economy where NQ through HQ+2 are complete garbage and +3 is the only thing worth making.

    That worked out so well for XI.
    (2)