I understand why they did this (making it the same amount of light for a win and a loss), but I think it was the wrong move. I actually find Frontlines fun, and decided to do a few runs over the weekend for Nexus points. My 24 man alliance had 1 healer in it.
When this would happen before, you would see random people change to healers if they had the job. When there was about 30 seconds left before the match started, someone in /a said "Is anyone going to switch to healer?"
First response: Idc if we win or lose I just want my Nexus points.
Next 4 responses: ^
.....needless to say we got slaughtered, and I didn't continue doing as many FLs as I initially wanted to do. Couple that with (still) a 20 min wait for the queue....just wasn't worth it to watch my whole team tank on purpose, for 6 stinkin points. It wasn't even a blinding bonus at the time.
All in all I think it was a bad decision to put light gain from something that is supposed to be competitive.
Just my 2 gil.
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