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  1. #21
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Brightshadow View Post
    Dancer would be nice as a healer because they'll be frontline healers which is something different; however, I do see some problems with a dancer healer because many AOE attacks like in garuda extreme do target healers so they might be very dangerous to use in certain battles
    I think you're forgetting Ifrit EX. I love XI's version of dancer (dual wielding daggers, heal dances are instant but have cooldown and cost TP instead, has a combo point mechanic like wrath that lets then convert it back to TP or other effects) but imagining that kind of healing dancer in ifrit ex, well, I can't imagine it going well. Now that I think about it, there's T7 too? I'm sure there's more. The idea of a melee healer in this game is starting to sound implausible...

    Throwing daggers maybe? I don't think a 25 yalm long whip is a usable weapon.
    (0)

  2. #22
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    I don't get why they wont add something if it's complex... For the most part, you do not need to maximize your Jobs rotation for casual content, that is only for endgame content where you usually have the complexity of fights as well, so it's already content the "simple" wont be doing anyway...

    Then there's tanks. Tanks aren't exactly complex, but their role already puts the majority off (hence the lack of tanks); people are put off from tanking, yet you still put tanks in the game... Tanks are required but complexity isn't? Well, sure, if you only want to pander to the lowest common denominator. If you want your game to be great then you put complexity in it... That way it appeals to a wider range of people... Calling your player base too stupid for something is the kind of thing I expect from EA, not SE...
    (0)
    Last edited by Nalien; 09-20-2014 at 10:40 PM.

  3. #23
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Yoshida wants to copy all the themeparks that went F2P in the last 4 years and make it a subscription model game. Since all his actions generally fit that assumption, he'd need to be replaced as head designer for something creative like that to be added. Either that or he has an epiphany that not listening to feedback is a bad idea and starts doing something about it.

    Of course, the game has to survive long enough for those things to occur, which isn't looking too good given the direction of the expansion pack.
    (1)

  4. #24
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    You can have Dancer and you already have Bard. Just don't expect them to be anything like in XI. These are different games. Dancer would probably be a melee dps with a whip and some aoe support abilities like Bard if it were added in here.
    (0)

  5. #25
    Player
    Meier's Avatar
    Join Date
    Nov 2011
    Location
    Imagery Land
    Posts
    551
    Character
    Meier Michaelis
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Obysuca View Post
    The same reason SE said we don't have a true pet job :/

    "It'd be stressful for new players"

    After seeing them say just that, I gave up hope for any cool jobs, like pup or geo
    Yeah, we're too dumb apparently to get anything remotely interesting. I'd rather be 'stressed' then fall asleep playing, tbh lol.
    (1)

  6. #26
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    The game can't stray from the holy trinity! they based the entire game system on the fact that everyone will technically do the same thing if they fall into the one of 3 rolls.
    (0)

  7. #27
    Player
    ariaandkia's Avatar
    Join Date
    Mar 2014
    Location
    ilydia is Gridania's Macro Queen
    Posts
    266
    Character
    Ilydia Infinitum
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jynx View Post
    The game can't stray from the holy trinity! they based the entire game system on the fact that everyone will technically do the same thing if they fall into the one of 3 rolls.
    I've healed and DPS'ed as a tank. I've tanked and healed as a DPS. I've tanked and DPS'ed as a healer.

    Honestly, there should be no reason why we can't have a healer that can also close range DPS. I mean, I often am in melee range when I heal. Ifrit, Garuda, etc.

    As long as the heals can be used at a reasonably long range, it shouldn't be hard for someone to heal when they are further and DPS+heal when they are closer.
    (0)
    The healer of love and justice! (Or the mad/insane/evil/berserk healer depending on who you talk to).
    I've played healers for so long that I can heal in my sleep literally (People have seen me do it).
    I like to do a bit of everything, but my preference is healing+support (until /that/ happens). FF14 title: Macro Queen

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