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  1. #191
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by nibelunc View Post
    Why can't we just have a small zone where just the own home is?
    Personal Housing should be something special and accessible for everyone.
    There is no reason to place it in the same zone where the FC houses are.

    It would have a more personal feeling to have a house in an extra zone.
    I'm starting to think the issue stems from them rushing out FC housing as early as they did. Considering how people were asking for housing since even before beta, I can kind of see why things turned out the way they were. I still think some restrictions should have been made when implementing wards. To repeat something I said in another thread:

    1) Split who can purchase what. S-sized plots would be purchaseable only by individual players. L-sized plots would be FC-only. M-size plots would be the inbetween for very wealthy adventurers and FCs working on their first FC homebase. Adjust prices accordingly so that players can easily buy S-sized lots while setting M lots to the price currently paid for S lots on "high economy" servers.
    2) Allow any FC that purchased a S-sized plot to retain ownership of said plot until they relinquish ownership of it through trade-in for a bigger plot, reposession due to inactivity/FC disbanding. Once the FC loses the S-sized plot, it becomes purchaseable by individual players-only.
    3) Implement secondary housing by way of apartments or a GC barracks. Design-wise this would essentially be a moghouse from FFXI but with multiple rooms, restricted to one floor and with a single entrance point (much like FFXI mog houses and private chambers in current FC houses). Adjust prices for apartments to be below what you'd pay fo an S-sized plot.

    The result is the housing wards remain intact, with perhaps the addition of an apartment building/barracks to be the entry point for the secondary housing, giving most players at least a place to hang their hat in while structuring housing in such a way that individual players and free companies are not at odds against each other because they can both purchase all of the same property.
    (8)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #192
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    IMO, please don't blame YoshiP as he doesn't deserve the blame.

    I don't know starting from when, many ppl expected p. house would have same function as fc house,
    and YoshiP was too kind to those ppl and made it come true. ^^;

    Maybe, you still can blame him for being too nice.
    (1)

  3. #193
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    I wonder, all people crying that it were said "affordable price" NINE MONTHS AGO, doesn't them had nine months to save Gil? And still not enought to buy a small plot? I feel something amiss.

    Hope all them didn't confused "affordable" with "almost for free".
    (2)

  4. #194
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Duelle View Post
    snips
    exept it's not possible, it will simply reduce the number of plot the fc can own to almost nothing... the trouble is the idea to make the fc housing and personal housing share the same ward. this work on game like lotro, because they don't have a lot of sub... but here it's bad in too many way!

    we are too many customer that are left out of housing, not because of the price, but because the lack of space for house. this content, like a few one have become something that only a few elite can enjoy. it's sooo bad! they really need to rethink them way for the game. they can't continue to release content that only a few people of the playerbase can enjoy! hunt is the same stuff, only a few people can really enjoy it. it's the second time that the dev have show to us that they don't know what they do. not because they are uncompetent, but because they lack the experience for deliever a game for a soo big community.
    (4)

  5. #195
    Player
    Caraway's Avatar
    Join Date
    Aug 2013
    Posts
    353
    Character
    Shiloh Everlost
    World
    Jenova
    Main Class
    Marauder Lv 85
    Quote Originally Posted by Zirael_Foxfire View Post
    [IMG]Snipped image of Maths[/IMG]
    This shows it exactly. And of course, when you look at a per server basis it's exacerbated on the larger population servers where they get the same amount of new space as a low pop server but have significantly more people.

    Quote Originally Posted by LalaRu View Post
    I wonder, all people crying that it were said "affordable price" NINE MONTHS AGO, doesn't them had nine months to save Gil? And still not enought to buy a small plot? I feel something amiss.

    Hope all them didn't confused "affordable" with "almost for free".
    It wouldn't have mattered how much the community saved because the dev team took a snapshot of how much money they had and launched the prices based on that. If the community reversed even more then the prices would be higher because they were set to match the amount of gil in the system. It's a self-defeating cycle.


    Honestly, looking over this whole thing... I think SE's just bad at math.
    (20)

  6. #196
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    I don't understand how the system wasn't something like an instance attached to the FC house - that takes you to a dummy neighbourhood with a few fake houses. Your house being one of them, similar to the private room system but on a larger scale with a front lawn etc.

    Surely that is about as stressful for the servers as a private room? If the system was closer to this, I would assume that the houses would be much more affordable as this wouldn't require as much server space as actual housing wards - or would it?
    (6)

  7. #197
    Player
    shape's Avatar
    Join Date
    Jan 2013
    Posts
    105
    Character
    Shape Esteed
    World
    Odin
    Main Class
    Paladin Lv 70
    The main reason i wanted a personal house would have been for a garden patch. If SE want to go this route with housing then most are going to be locked out by people snapping up small houses.

    The devs should take ideas from xi and let us have 1 or 2 gardening trays in our FC rooms then i wouldn't care at all about personal housing.

    devs please stop going 1 step forward 5 steps back.
    (4)
    Last edited by shape; 09-17-2014 at 05:32 PM.

  8. #198
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    The reply from SE completely disregards everything that is wrong with the system and states that there is no plan nor intent to fix the 2 core issues which are.

    1. Number of plots vs. Number of characters
    2.price

    Also it only derails this game to be suddenly extremely desireable target for RMT.

    Besides the obvious lying to the community the producer just trolled the entire playerbase.

    We are paying customers and trying to hide behind "we can't beef up servers even though you give us 4mil per month" is another greedy, selfish and shameless lie.

    I have lost all respect for this guy and think he's completely 100% out of touch what the players of this game want.
    (12)

  9. #199
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    The housing is going to cause the economy and trade to totally freeze while players are struggling to hold on to every gil just to afford houses until they're finally all taken. I thought they learned from 2.1 when the economy stagnated but alas, nothing changed. I'm really hoping they come up with some way of fixing this economy so they don't have to keep manufacturing a massive gil sink every other major patch. Junk is getting old.
    (3)

  10. #200
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by silentwindfr View Post
    Post
    The short reply is the reply I give in a situation like this: something's gotta give.

    Now that'll be either the ability of individuals to buy their own homes (what we currently have), or the amount of houses available to FCs (what my suggestion leans towards). Prior to the addition of basements, I thought it ridiculous that a free company could be in a little shack barely adequate for one person. Looking at the size of the properties, a M-size plot is more appropriate for a group of individuals under one banner. The L-sized plots being for those with a ton of money and resources to pour into the house. On top of this you have the issue of free companies being heavily outnumbered by individual players. Now, who should the system lean in favor of? 100 FCs or 2000 individual players? Given system resources, favoring both is pretty much impossible between the limited amount of world space of each ward and the pricing system they implemented for housing.

    This is one of the few instances where I will actually support the "good of the many over the good of the few" approach.

    ------------------

    Copy pasting and making "individual-only" wards would do little good, because the price structure would have to remain the same. Otherwise you have individual players paying much less for an M and L-size plot than an FC.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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