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  1. #19
    Player
    AttacKat's Avatar
    Join Date
    Apr 2012
    Posts
    500
    Character
    Attackat Muaddib
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Colt47 View Post
    ... not because they wanted to have content built to ever higher difficulty standards to make sure they didn't mow through things too quickly. ... PF makes sense if someone is trying to build a party of people with prior knowledge of the fight, it makes no sense not to allow DF for simple learning.
    Static group form because DF just doesn't work with this kind of "whole party dance in sync or you wipe" content that we have been getting.

    In DF, you get 90 mins to do something, and it takes really only <15 minute to complete if you have a party that knows what they are doing. The other 75 minutes is teaching others what to do, if no one rage quits after the 1st wipe.

    New content? Yeah, I made a post and suggested SE should bring back the 1.23 multi-job style multi-phase boss fights, and I got blasted. Basically, people are too contempt with theme park play and only wants it simple. We have 2 tanks, 2 heals, and 5 dps jobs, but all of that might as well just be 1 tank, 1 healer, 1 range dps, and 1 melee dps as the job distinction is non-existence. Multi-job would work for something like ST Extreme. Shame.
    (2)
    Last edited by AttacKat; 09-14-2014 at 04:24 AM.