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  1. #1
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Colt47 View Post
    Uh, Niqote? Quoting someone and only quoting a small part of the comment that does not reflect the whole idea doesn't really lend itself to much except generating more thread confusion for people stepping into this.

    My last comment was not meant to infer pure utilitarianism and what you stated still doesn't counter the main point of the original statement: that we aren't grouping together and playing in statics because we want the developers to participate in some kind of boss fight arms race.
    Oh, please don't misunderstand. I shorten it to make the post tidy, not to cut out anything you said. Since its OP its easily accessible, that's all.

    And I suppose I don't understand this statement at all ''that we aren't grouping together and playing in statics because we want the developers to participate in some kind of boss fight arms race.'' ... its hard to respond to that as it's rather jumbled, perhaps rephrase? ^^;;;
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  2. #2
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Niqote View Post
    Oh, please don't misunderstand. I shorten it to make the post tidy, not to cut out anything you said. Since its OP its easily accessible, that's all.

    And I suppose I don't understand this statement at all ''that we aren't grouping together and playing in statics because we want the developers to participate in some kind of boss fight arms race.'' ... its hard to respond to that as it's rather jumbled, perhaps rephrase? ^^;;;
    I can't honestly say what he meant, as it seems like he slipped up when editing his post or something. I think the gist of it is that the raid progression is a crazy-making process. Eventually people break down either from the difficulty of content or they break down from repetitively grinding it, thus leaving the game long before the next patch hits. It's one of the reasons I rarely play P2P MMOs myself. Strict roles and linear scripted boss strategies don't have the holding power they once did ten years ago. Too much competition and too many games covering the same ground.
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