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  1. #41
    Player
    Xenosys's Avatar
    Join Date
    Dec 2013
    Location
    indianapolis
    Posts
    97
    Character
    Xenosys Vex
    World
    Sargatanas
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Donjo View Post
    I was explaining a theoretical situation in which both Tanks were in tanking stance. Theoretical I say because this rarely happens! Also, I have totally stolen aggro from a WAR in Sword Oath... when said WAR was stupid enough to try keeping both Storms up at once.

    As for enmity potency, I always thought that Combo 1 was x1, Combo 2 was x3, and Combo 3 was x5. The Stances are a global x2 to everything I think. Skull Sunder = Savage Blade in terms of ability potency but Butcher's Block is 20 potency more(and thus 100 enmity potency more) than Rage of Halone. Do you have proof, numbers, etc. that show that the enmity multipliers are indeed larger for Warriors?

    Now, Paladins have better burst? I'm defining burst as "using cooldowns to increase threat", and this means the Warrior using Berserk/Unchained and the Paladin using Fight or Flight. I fail to see how two abilities that lack enmity multipliers, despite their high ability potency for oGCD moves in general, can push Paladin burst past the Warrior's. Methinks some math is necessary, but I'm too lazy for that right now
    haha whoa! i never said its not possible to steal hate :P I could definitely agree that a pld would steal hate if the warrior only used Storms combo. I use SP like a defensive cd only applying before big hits... actually i really only use this while tanking T9 actually haha. I think too many warriors try and keep it up all the time when its not really needed... IDK it seems like I keep hearing stories about it.

    Yea there is a chart floating around here the forums and reddit. I ll try to find it, I havent really looked into threat generation in months so it may have changed.

    Ok, I see what you mean by burst. either I read your last post like an idiot or took it a different way haha Yea a War burst has no comp. Its insane!
    (0)
    Last edited by Xenosys; 09-11-2014 at 04:02 PM.

  2. #42
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Xenosys View Post
    jiojpiojiojiojioj
    Mmm, yes...I see..
    (1)

  3. #43
    Player
    Xenosys's Avatar
    Join Date
    Dec 2013
    Location
    indianapolis
    Posts
    97
    Character
    Xenosys Vex
    World
    Sargatanas
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Synestr View Post
    Mmm, yes...I see..
    haha damn edited post!!!! XD
    (0)

  4. #44
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Heh, caught it before the edit!!! W I N!
    (0)

  5. #45
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    each stack of wrath increases Critical hit by 2% and Healing by magic by 3%for a total 10% and 15% respectively. Would it be wise to hold on to infuriate when you know you will need that extra healing.
    (0)

  6. #46
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by melflomil View Post
    each stack of wrath increases Critical hit by 2% and Healing by magic by 3%for a total 10% and 15% respectively. Would it be wise to hold on to infuriate when you know you will need that extra healing.
    That time machine you're in that goes back to 2.0 needs fixing.

    They took out tying the healing+ to Wrath stacks a LONG time ago. It's now part of Defiance itself. The only thing stacks give is crit, and it's not worth holding onto them purely for the crit (you hold onto them if you need to IB at a certain time and won't [or don't know if you will] get 5 stacks again before you need the IB mitigation).

    As a side note, even if the healing was still tied to wrath stacks it wouldn't be a good enough reason to hold onto stacks with the post-2.1 Inner Beast.
    (1)
    Last edited by SeraviEdalborez; 09-13-2014 at 11:57 AM.

  7. #47
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Best advice I got from this thread was beserk, make sure maim is up and second wind. Self heal for a bigger ammount now. Is the potency effective by defiance by any chance? Since defiance lower at power by 25%?
    (0)

  8. #48
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by melflomil View Post
    Best advice I got from this thread was beserk, make sure maim is up and second wind. Self heal for a bigger ammount now. Is the potency effective by defiance by any chance? Since defiance lower at power by 25%?
    Defiance doesn't affect Second Wind at all. Second Wind scales off of your Attack Power, while Defiance only cuts damage dealt without affecting the actual Attack Power stat.
    (0)

  9. #49
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Only stats that raise "Attack Power" (Berserk, STR) will increase Second Wind power. "Damage dealt" from things like Maim/Defiance do not.
    (0)

    XI: Zeroblade, Titan Server

  10. #50
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    My understanding was that Convalescence only affects healing received from spells, and does not affect any Warrior self-healing abilities including Second Wind.

    Is this not correct?
    (0)

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