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  1. #51
    Player
    Amas's Avatar
    Join Date
    Mar 2011
    Posts
    123
    Character
    Amas Naya
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by LuxLex View Post
    yeah take a look at XI. Enfeebling class = suckage no one wants in a party
    Except that Poison, Bio, and Dia are all very potent DoTs. If the recasts on Bio & Dia were adjusted so that a THM could realistically keep them all up full-time, and a resist didn't hose DPS for 40 seconds or so, it would be fine as a DPS, enfeebler, and backup healer.

    Whether the FFXI community would accept that or not is still in question, but just because FFXI did things certain ways doesn't mean FFXIV has to. DoT mages are and should be MMO mainstays, including in FFXIV.
    (1)
    "There are two things which are infinite: the universe and human stupidity; and I'm not sure about the universe." ~Albert Einstein

  2. #52
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Raikki View Post
    Also, let's see just how much they buffed the THM nukes before we cry too much.
    I should hope THM attacks are much more stronger now.

    Another thing to note is that they didnt de-aoe/single select EVERY spell. I like this.
    (0)

  3. #53
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Can't say we didn't see it come.
    (0)

  4. #54
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Reika View Post
    I should hope THM attacks are much more stronger now.
    Not sure if that'll happen, THM was already beastly when used in debuffer/DOT mode, even without touching a single heal.
    (0)

  5. #55
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    yep, seen it coming and been saying i was going to hate the changes since he started talking about them. well i enjoyed the game while it lasted.
    (2)


    http://crystalknights.guildwork.com/

  6. #56
    Player
    Phenidate's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    344
    Character
    Autumn Lovelace
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Commat View Post
    Overall I think this is good for the game. No content was ever going to be challenging with CON's and THM's pissing down endless AOE heals all over everyone.

    It was bad game design and it's being fixed.
    People are going to be upset but the fact that we could cast (essentially) Curaga at the same cost as Cure also struck me as... patently wrong especially for a FF game.

    It won't be as easy I agree with you on the benefits to game play.

    Quote Originally Posted by LuxLex View Post
    great so now THM has lackluster cures and crappy debuffs. Well, one less class anyone is going to want to play.
    What dots have you been casting? Any time I've fought a monster that can take more than a hand full of banish/scourge nukes went down easier with the application of DOTs.

    I was taking down things 8-10 ranks over my THM's rank with just about nothing other than Dia, Bio and Poison alone.

    I can't say I agree with the idea that THM should be the offensive caster of this game given how they are presented in the lore; they are supposed to be from the school of Life AND Death. Conjurers were just tree huggers with nature nukes in comparison...
    (2)

  7. #57
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Darte View Post
    You guys forget, those who have leveled conj can still use curaga on THM...unless i'm misreading something.
    Can't. AOE cure is CON only.

    [dev1032] The following conjurer-specific spells have been introduced:
    (3)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  8. #58
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Rentahamster View Post
    Can't. AOE cure is CON only.
    So.... Great buffalo without a Conj anyone?

    hell anything without a conj.... SE just added a "MUST HAVE IN PT" Class..
    (0)

  9. #59
    Player
    Technyze's Avatar
    Join Date
    Mar 2011
    Posts
    520
    Character
    Technyze Deepforces
    World
    Hyperion
    Main Class
    Archer Lv 50
    These nerfs are making the game more challenging and fun now though, there shouldnt be a single Thau that is upset, incoming enmity / mp management ftw.
    (6)

  10. #60
    Player
    Alxa's Avatar
    Join Date
    Jul 2011
    Posts
    50
    Character
    Alxa Vrinn
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Patch Notes say accuracy overall is improved - if that includes DoTs that'd be nice.

    I got THM to 45 yesterday, guessing I won't be healing with it in raids Good thing CON is already 50. I always hated how CON was worthless with 50 THM... so I'm happy for this.
    (1)

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