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  1. #11
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    Curega

    Grant succor and ease suffering, restoring HP of the target and nearby party members.
    Learned: Conjurer, Rank 16
    Cast Time: 2 sec. Recast Time: 10 sec. / MP Cost: 112 / Action Bar Cost: 2

    Curega II

    Grant succor and ease suffering, restoring HP of the target and nearby party members.
    Learned: Conjurer, Rank 30
    Cast Time: 2 sec. Recast Time: 10 sec. / MP Cost: 187 / Action Bar Cost: 2
    (3)

  2. #12
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Actually there is mention of AoE spells in the patch notes:

    Curega
    Grant succor and ease suffering, restoring HP of the target and nearby party members.
    Learned: Conjurer, Rank 16
    Cast Time: 2 sec. Recast Time: 10 sec. / MP Cost: 112 / Action Bar Cost: 2
    Curega II
    Grant succor and ease suffering, restoring HP of the target and nearby party members.
    Learned: Conjurer, Rank 30
    Cast Time: 2 sec. Recast Time: 10 sec. / MP Cost: 187 / Action Bar Cost: 2
    * Those players who achieved the aforementioned ranks before patch 1.18 must switch their class to conjurer once before the spells will appear in the Actions & Traits menu.
    (0)

  3. #13
    Player
    Albela_Killingifritcom's Avatar
    Join Date
    Jul 2011
    Location
    San d'Oria
    Posts
    167
    Character
    Albela Killingifrit
    World
    Sargatanas
    Main Class
    Archer Lv 28
    Quote Originally Posted by Mihana View Post
    And I've noticed there's no mention of AoE variations anywhere in the patch notes. So if people wanna stay alive they'd better keep a heal spell on their action bars for now on. Essentially, if you weren't gonna rank up a DoM class before, you're pretty much gonna be forced to now.
    well then you didnt read enough, because Curaga and Curaga II was mentioned right below Cure II, Cure II, in the same box.
    (1)

  4. #14
    Player
    Kidkaze's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    117
    Character
    Kid Kaze
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    What Albela, Arcell and Leknaat said.
    (1)

  5. #15
    Player
    Aistaraina's Avatar
    Join Date
    Mar 2011
    Posts
    335
    Character
    Aistaraina Lanae
    World
    Excalibur
    Main Class
    Bard Lv 66
    For 187 MP, Curega II... aka Curaga II, better heal 2k HP.
    (1)

  6. #16
    Player

    Join Date
    Mar 2011
    Posts
    184
    Overall I think this is good for the game. No content was ever going to be challenging with CON's and THM's pissing down endless AOE heals all over everyone.

    It was bad game design and it's being fixed.
    (24)
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

  7. #17
    Player
    ChronicalSin's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    103
    Character
    Arian Shiervani
    World
    Odin
    Main Class
    Arcanist Lv 50
    These new MP-costs for cure spells are frightening. But at the same time, bring it on ;D!
    (6)

  8. #18
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    GOOOOOOOD'UH.
    (0)

  9. #19
    Player
    HometreeDefender's Avatar
    Join Date
    Jul 2011
    Posts
    4
    Character
    Hometree Defender
    World
    Siren
    Main Class
    Miner Lv 60
    You mean I can't just spam sacrifice endlessly and succeed. /wrists
    (12)

  10. #20
    Player
    Amas's Avatar
    Join Date
    Mar 2011
    Posts
    123
    Character
    Amas Naya
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Anyone who didn't see the writing on the wall for THM has no one but themselves to blame.

    There was no reason to play CNJ after getting THM to 50. Now there is.

    That said, the recasts on Bio and Dia need to be dropped like stones, because THM has definitely been reshaped into a debuff/DoT class that can backup heal (though it'll still be useful for tank healing if the regen effect on Sacrifice hasn't been nerfed). Missing a Dia or Bio hoses THMs DPS, and they should have Poison-esque recasts to compensate.
    (10)
    "There are two things which are infinite: the universe and human stupidity; and I'm not sure about the universe." ~Albert Einstein

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